[aerogear-dev] Aero push iOS 64bit?

johnbran john at goabits.com
Tue Apr 1 16:37:51 EDT 2014


Hello,
I am running xcode 5.1 and cordova 3.4.  When I test my app on an iPhone 4
it works without issue. When I run it on an 5s (64bits) or in the 64bit
iphone simulator I get the following errors...

ld: warning: ignoring file
/Users/johnbran/cordova/z1/platforms/ios/z1/Plugins/org.jboss.aerogear.cordova.push/libpush-sdk-0.8.1.a,
missing required architecture x86_64 in file
/Users/johnbran/cordova/z1/platforms/ios/z1/Plugins/org.jboss.aerogear.cordova.push/libpush-sdk-0.8.1.a
(3 slices)
Undefined symbols for architecture x86_64:
  "_OBJC_CLASS_$_AGDeviceRegistration", referenced from:
      objc-class-ref in PushPlugin.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see
invocation)

If I choose to compile only to 32bits using $(ARCHS_STANDARD_32_BIT) in the
Architecture build settings, Cordova throws errors.

Does Aero push for iOS support 64bits?  I got it working nicely in Android
and would like to use the same system for iOS.

Thanks



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