[aerogear-dev] Sound issue Cordova iOS and notation

Burr Sutter bsutter at redhat.com
Wed Mar 19 13:44:39 EDT 2014


Are there no "out-of-the-box" sounds for Android?

I thought the iOS sounds were not driven by the indiviual app.


On Mar 19, 2014, at 1:40 PM, Sebastien Blanc <scm.blanc at gmail.com> wrote:

> 
> 
> 
> On Wed, Mar 19, 2014 at 5:50 PM, Miguel Lemos <miguel21op at gmail.com> wrote:
> Hi
> 
> The sound event when the notification arrives doesn't seem to work (at least on iPhone; Android not tested yet).
> 
> And yes: the sound plugin is installed and working just fine.
> 
> Besides, I don't understand quite well the way you build the event. Example given by you for Android:
> 
> var my_media = new Media("/android_asset/www/" + e.sound);
> 
> ..What sound? I can have several sounds on a given folder...
> I haven't play too much with sound but e.sound is supposed to contain the filename of your sound file (like beep.wav / sirene.wav ...)  
> 
> I think a better - and more trivial - approach would be something like this (just an opinion...):
> 
> if (e.sound) {
> 		if (device.platform == "Android") {
> 			media = new Media("/android_asset/www/beep.wav");
> 			} else if (device.platform == "iOS") {
> 			media = new Media("beep.wav"); // root directory
> 			} 
> 		media.play();    
>           }
> 
> 
> Thanks guys :-)
> 
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