<div dir="ltr"><br><div class="gmail_extra"><br><br><div class="gmail_quote">On Tue, Jan 28, 2014 at 7:22 PM, Summers Pittman <span dir="ltr">&lt;<a href="mailto:supittma@redhat.com" target="_blank">supittma@redhat.com</a>&gt;</span> wrote:<br>

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    <div>On 01/28/2014 11:11 AM, Corinne Krych
      wrote:<br>
    </div>
    <blockquote type="cite">
      <div dir="ltr">I think we still need the synchronisation mode in
        pull mode.
        <div><br>
        </div>
        <div>How are we going to deal with this use case with simple
          push:
          <div>UserA is offline update some data, then switch off his
            phone</div>
          <div>Some other users update data</div>
          <div>UserA open his app, he has missed some push notifications
            but still want to sync his app.</div>
        </div>
      </div>
    </blockquote></div>
    That is the magic of Push systems.  He gets the messages when he
    comes online.<br>
    <br>
    Device A and B and Server have data with a checksum of 42.<br>
    Device A goes offline.<br>
    Device A changes its data and has a checksum of 64.<br>
    Device B changes its data and has a checksum of 192.<br>
    Device B sends the expected server checksum of 42 and its new data
    to the server.  <br>
    Server accepts B&#39;s Data, updates its checksum to 192, and sends a
    message to all Devices ( in this case just A)<br></div></blockquote><div><br></div><div>sending the data does not work via &#39;mobile push&#39; - we need something like &#39;real-time&#39; for that sending;</div><div>

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    <br>
    Device B and Server go on a long date, but things don&#39;t work out and
    they end up splitting the check 50/50.  Device B is annoyed because
    she only got a salad but Server got the Surf and Turf.<br>
    <br>
    Device A comes online and receives a message from the server.  <br>
    Device A notices the server&#39;s checksum data is a change from 42
    -&gt; 192 and not 42 -&gt; 64.  Thus its copy is out of sync and
    fires a message to the User of Device A to resolve the data.<br>
    User A resolves the data and Device A sends the merged data to the
    server.<br>
    Device B gets a message of new data and updates to what the server
    has.<div><div><br>
    <br>
    <blockquote type="cite">
      <div dir="ltr">
        <div>
          <div><br>
          </div>
        </div>
        <div>++</div>
        <div>Corinne</div>
      </div>
      <div class="gmail_extra">
        <br>
        <br>
        <div class="gmail_quote">On 28 January 2014 17:01, Summers
          Pittman <span dir="ltr">&lt;<a href="mailto:supittma@redhat.com" target="_blank">supittma@redhat.com</a>&gt;</span>
          wrote:<br>
          <blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
            <div>
              <div>On 01/28/2014 10:58 AM, Lucas Holmquist
                wrote:<br>
                &gt; On Jan 28, 2014, at 10:54 AM, Summers Pittman &lt;<a href="mailto:supittma@redhat.com" target="_blank">supittma@redhat.com</a>&gt;
                wrote:<br>
                &gt;<br>
                &gt;&gt; On 01/28/2014 10:48 AM, Lucas Holmquist wrote:<br>
                &gt;&gt;&gt; On Jan 28, 2014, at 10:30 AM, Summers
                Pittman &lt;<a href="mailto:supittma@redhat.com" target="_blank">supittma@redhat.com</a>&gt;
                wrote:<br>
                &gt;&gt;&gt;<br>
                &gt;&gt;&gt;&gt; On 01/28/2014 09:36 AM, Lucas Holmquist
                wrote:<br>
                &gt;&gt;&gt;&gt;&gt; yup, this is another Data Sync
                thread,<br>
                &gt;&gt;&gt;&gt;&gt;<br>
                &gt;&gt;&gt;&gt;&gt;&gt;  From a client side
                perspective, i have concerns that there is still not a
                clear direction yet.<br>
                &gt;&gt;&gt;&gt;&gt; I know there are multiple ideas
                floating around on what our model should be,  i&#39;m all
                for choice, but what about deciding on 1 model to get
                started with.  Then later once we have this nailed down,
                 we can have other &quot;adapters&quot; with different models
                perhaps<br>
                &gt;&gt;&gt;&gt; All the data model is is an envelope of
                sync metadata around an object<br>
                &gt;&gt;&gt;&gt; right?<br>
                &gt;&gt;&gt; right<br>
                &gt;&gt;&gt;<br>
                &gt;&gt;&gt;&gt; We also need to think about the API and
                server/client protocol as well.<br>
                &gt;&gt;&gt;&gt;<br>
                &gt;&gt;&gt;&gt; I think that for sync 1.0 we could
                focus on the following behavior (it<br>
                &gt;&gt;&gt;&gt; worked for my demos at least)<br>
                &gt;&gt;&gt;&gt;<br>
                &gt;&gt;&gt;&gt; 1.  We have a Sync factory similar to
                Pipeline, Authenticator,<br>
                &gt;&gt;&gt;&gt; Registrar, and KeyService.<br>
                &gt;&gt;&gt;&gt; 2.  The Sync factory consumes/manages
                Synchronizer instances.<br>
                &gt;&gt;&gt;&gt; 3.  AG Synchronizer listens for sync
                messages using UnifiedPush endpoints.<br>
                &gt;&gt;&gt; i thought for a 1.0 we weren&#39;t thinking
                about &quot;realtime&quot;<br>
                &gt;&gt; When I hear realtime I think sub 100 ms updates
                to all clients. (think<br>
                &gt;&gt; gaming)<br>
                &gt;&gt;<br>
                &gt;&gt; What I thought we were going for was something
                closer to email.  The<br>
                &gt;&gt; data gets changed and at some point in the
                future the client knows. More<br>
                &gt;&gt; specifically, the thing the ONE thing that
                makes sync special is it is a<br>
                &gt;&gt; push instead of poll implementation.<br>
                &gt; this makes sense,  but i guess it would be push
                when available. thinking web and crappy web socket
                support( dang you carriers )<br>
              </div>
            </div>
            Right.  I&#39;m not saying lets do something complicated.  I&#39;m
            saying lets<br>
            use GCM, iOS CM, and simple push to send notifications to
            tell the<br>
            client something.  In simplePush case it is &quot;this data
            changed, get the<br>
            new stuff and update yourself&quot;.  In Android and iOS case it
            may be that<br>
            or it may be &quot;here is new data&quot;.<br>
            <br>
            In general, I am fine for getting a message saying something
            like<br>
            Documents/Schedules/1/${revision}.  Then I can check my
            revisions, fetch<br>
            data if necessary, update my local data, and send any
            updates.  That<br>
            SHOULD (I think) be doable with simplepush as well right?<br>
            <div>
              <div><br>
                &gt;<br>
                &gt;&gt;&gt;&gt; 4.  AG Synchronizer sends sync messages
                using Pipes<br>
                &gt;&gt;&gt;&gt; 5.  AG Synchronizer holds local data in
                a store<br>
                &gt;&gt;&gt;&gt;<br>
                &gt;&gt;&gt;&gt; 6.  When AGSynchronizer gets a message
                it is responsible for updating<br>
                &gt;&gt;&gt;&gt; the Store and then notifying code
                listing for updates OR for notifying<br>
                &gt;&gt;&gt;&gt; the code that an error has occurred and
                needs to be addressed.<br>
                &gt;&gt;&gt;&gt;<br>
                &gt;&gt;&gt;&gt; 7.  When the developer updates data in
                the store, the synchronizer<br>
                &gt;&gt;&gt;&gt; should package that data and send it to
                the server.  The synchronizer is<br>
                &gt;&gt;&gt;&gt; responsible for error handling,
                retrying, back-off, etc.<br>
                &gt;&gt;&gt;&gt;<br>
                &gt;&gt;&gt;&gt; 8.  We should include multiple
                synchronizer implementations to deal with<br>
                &gt;&gt;&gt;&gt; multiple very simple use cases which
                involve legacy systems. (For<br>
                &gt;&gt;&gt;&gt; instance polling to load static data on
                a schedule.)<br>
                &gt;&gt;&gt;&gt;<br>
                &gt;&gt;&gt;&gt; Thoughts? Tomatoes?<br>
                &gt;&gt;&gt;&gt;&gt;<br>
                &gt;&gt;&gt;&gt;&gt;
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          </blockquote>
        </div>
        <br>
      </div>
      <br>
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    <br>
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