[Aerogear-users] Possible bug in Aerogear Push Cordova/iOS implementation but not in the Cordova/Android version

Rob Willett rob.aerogear at robertwillett.com
Fri Dec 18 12:26:15 EST 2015


Erok,

We’ve not forgotten the notification issue, we’re still working on 
it to try and get to the bottom of it. The problem for us is that its 
not so simple to cut code out and try and reduce the problem down. Our 
code is quite interlinked, for good or for worse.

We’ve added some simple sound debugging to the Objective C source for 
the Aerogear plugin. This means that we can hear where things are when 
the plugin starts up from a cold start after receiving a notification. 
This works quite well.

We initially added a beep to here

```
- (void)notificationReceived {
     NSLog(@"Notification received");

     AudioServicesPlaySystemSound(1005);


     if (notificationMessage && self.callbackId) {
  ```

and this works whenever we get a notification in the foreground and when 
the app is in the background. We then started tracing backwards in the 
source code to see what called notificationReceived

We can see it here

```
- (void)register:(CDVInvokedUrlCommand *)command; {
     NSLog(@"register");
     self.callbackId = command.callbackId;

     AudioServicesPlaySystemSound(1007);

     isInline = NO;

     [self.commandDelegate runInBackground:^{
         NSMutableDictionary *options = [self parseOptions:command];
         [self saveConfig:options];

         // when running under iOS 8 we will use the new API for APNS 
registration
         #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000
             if ([[UIApplication sharedApplication] 
respondsToSelector:@selector(registerUserNotificationSettings:)]) {
                 UIUserNotificationSettings* notificationSettings = 
[UIUserNotificationSettings settingsForTypes:UIUserNotificationTypeAlert 
| UIUserNotificationTypeBadge | UIUserNotificationTypeSound 
categories:nil];
                 [[UIApplication sharedApplication] 
registerUserNotificationSettings:notificationSettings];
                 [[UIApplication sharedApplication] 
registerForRemoteNotifications];
             } else {
                 [[UIApplication sharedApplication] 
registerForRemoteNotificationTypes: (UIRemoteNotificationTypeBadge | 
UIRemoteNotificationTypeSound | UIRemoteNotificationTypeAlert)];
             }

         #else
             [[UIApplication sharedApplication] 
registerForRemoteNotificationTypes: (UIRemoteNotificationTypeBadge | 
UIRemoteNotificationTypeSound | UIRemoteNotificationTypeAlert)];
         #endif

         CDVPluginResult* pluginResult = [CDVPluginResult 
resultWithStatus:CDVCommandStatus_NO_RESULT];
         [pluginResult setKeepCallback:@YES];
         [self.commandDelegate sendPluginResult:pluginResult 
callbackId:command.callbackId];
     }];

     if (notificationMessage)            // if there is a pending 
startup notification
     {
         AudioServicesPlaySystemSound(1024);

         [self notificationReceived];    // go ahead and process it
     }
}
````

So we add some more beeps in to track down whats going on. We add 
AudioServicesPlaySystemSound(1007) at the beginning of the function and 
add AudioServicesPlaySystemSound(1024) just before we call the 
notificationReceived method.

We get the first sounds on startup but do NOT get the second set of 
sounds. It looks like notificationMessage  is not being set at 
application startup.

Our problem now is that we are not Objective-C developers so we are 
struggling to debug much further. So trying to understand how 
notificationMessage is set and defined as its declared as @synthesis is 
unclear. We’ll start reading and learning quickly but as this is new 
for us, so we will be slow.

Any suggestions welcomed,

Rob

On 16 Dec 2015, at 16:54, Erik Jan de Wit wrote:

> Hi Rob,
>
> What you could try is to debug this in xcode, when the notification is
> touched it should launch the app and that will in turn call the JS
> callback. Would be good to see if this code is called 100% of the 
> time.
>
> You can put a breakpoint here:
> https://github.com/aerogear/aerogear-cordova-push/blob/master/src/ios/AppDelegate%2Bnotification.m#L56
>
> That code will execute on cold start and here:
> https://github.com/aerogear/aerogear-cordova-push/blob/master/src/ios/AGPushPlugin.m#L102
>
> That is where the onNotification callback gets invoked.
>
> Hope this helps,
>
> On Wed, Dec 16, 2015 at 5:14 PM, Rob Willett 
> <rob.aerogear at robertwillett.com
>> wrote:
>
>> Sebastien
>>
>> Yes, we do it at that point, $ionicPlatform.ready. I include the 
>> whole of
>> that area of code for reference but we’re not expecting you to 
>> debug it for
>> us. Merely to demonstrate its there.
>>
>> At the moment all we want the code to do is put an alert up.
>>
>> .run(function($ionicPlatform , CordovaService) {
>> $ionicPlatform.ready(function() {
>>   if (window.StatusBar) {
>>       // org.apache.cordova.statusbar required
>>       StatusBar.styleDefault();
>>   }
>>
>>   ConsoleLog('<<< Cordova ready >>>');
>>
>>   /* This seems to remove an annoying page flicker on iOS when the 
>> keyboard is displayed */
>>   cordova.plugins.Keyboard.disableScroll(true);
>>
>>  isDeviceReady = true;
>>
>>   var uuid = "D26FBAF1-2EF2-4614-875F-4497EC4212D5/JFL1-0/ios_app";
>>
>>   var aeroGearPushConfig = {
>>       pushServerURL: "https://push-jambuster.rhcloud.com/ag-push/",
>>       ios: {
>>           variantID: “XXXXX”,
>>           variantSecret: “YYYYYYY”
>>       } ,
>>       // sendMetricInfo: true,
>>       alias: uuid
>>   };
>>
>>   push.register(function (event) {
>>       alert("EVENT = " + JSON.stringify(event));
>>
>>   } ,  function () {
>>       if (1)
>>       {
>>           // alert("AeroGearSuccessHandler: OK " + 
>> JSON.stringify(uuid));
>>           // ConsoleLog("UUID = " + uuid);
>>       }
>>   } , function () {
>> } , aeroGearPushConfig);
>>
>> We were still loading up another 18,000 lines of code so we need to 
>> start
>> pruning that back until we have something that works.
>>
>> Rob
>>
>> On 16 Dec 2015, at 16:04, Sebastien Blanc wrote:
>>
>> In the ionic app when do you do the registration of UPS ? on the
>> platformReady event ?
>>
>> On Wed, Dec 16, 2015 at 4:54 PM, Rob Willett <
>> rob.aerogear at robertwillett.com
>>
>> wrote:
>>
>> Erik,
>>
>> We have built the simplest possible app we can that uses the Aerogear
>> push plugin but using the ionic tabs starter kit.
>>
>> http://ionicframework.com/getting-started/
>>
>> We have taken the code directly from the Cordova simple app that we 
>> have
>> got working and put it into the Ionic app.
>>
>> if we follow your tests as below:
>>
>> 1.
>>
>> IOS App in foreground, we send a simple push notification from the
>> Aerogear console - Works OK, We can see the event. Good
>> 2.
>>
>> IOS App in background, we send a simple push notification from the
>> Aerogear console - Works OK, We can see the event. Good
>> 3.
>>
>> IOS App killed, we send a simple push notification from the Aerogear
>>
>> console and some of the time when we click on the notification in the
>> notification drawer we do NOT get the notification handler called. 
>> Not
>> so good
>>
>>
>> However it does appear to work most of the time with our minimal 
>> Ionic
>> app, but some of the time it fails. We had a run of 1 in 2 failures 
>> when
>> we click on the notification. Now we have just done 20 runs in a row,
>> each time killing the app after receiving the notification and not a
>> single failure. Nothing changed.
>>
>> We cannot find any obvious reason for this so we are still
>> investigating.
>>
>> We have reconfigured our main app to work the same way as the minimal
>> app but we are still getting the same issues as before, we can see 
>> the
>> notification in the drawer but clicking on it does NOT call the same
>> handler with the same code as the minimal app. We get zero calls to 
>> the
>> notification event handler.
>>
>> We are wondering if there is a timing issue somewhere in our code, 
>> but
>> we can’t see it. We also wondered if the size of the code we are
>> loading is the cause of a timing issue as well.
>>
>> Is there any way of adding more debugging into the Aerogear push 
>> plugin
>> to see if we can track things down that way?
>>
>> Its very frustrating, but thanks for your help to date. It does look
>> like its an interaction with our code, Ionic and the Aerogear plugin. 
>> My
>> money is on our code though. We’ll now start pulling working code 
>> out
>> of our app until we get back to the minimal app. Only 18,604 lines to 
>> go
>> :)
>>
>> Rob
>>
>> On 15 Dec 2015, at 10:36, Erik Jan de Wit wrote:
>>
>> Hi Rob,
>>
>> That would be a bug, although I can not reproduce it, to test it this
>> is
>> what I've done to test it:
>> $ > cordova create push-test <my bundle id>
>> $ > cordova platform add ios
>> $ > cordova plugin add aerogear-cordova-push
>>
>> copy paste your js code into www/js/index.js onDeviceReady, changed
>> pushServerUrl and variant info and changed quotes to " (this is your
>> email
>> client no doubt) and changed : into ; after console.log("Success")
>>
>> Attach Safari debugger and send a message when the app is in the
>> foreground
>> and get in the console:
>>
>> HandleAeroGearNotification: event =>
>>
>>
>> {"alert":"test","foreground":true,"coldstart":false,"sound":"default","badge":-1,"payload":{}}
>>
>> I press the home button and send the app to the background send
>> another
>> message and 'touch' the message to launch the app:
>>
>> HandleAeroGearNotification: event =>
>>
>>
>> {"alert":"background","foreground":false,"coldstart":false,"sound":"default","badge":-1,"payload":{}}
>>
>> The I kill the app by pressing home twice and swiping over the app to
>> remove it send another message and 'touch' it to launch the app. This
>> kills
>> my safari debugger so no way to see the console log, but in this case
>> coldstart should be true. To test this better changed the code to
>> alert
>> instead of console:
>>
>> function HandleAeroGearNotification(event) {
>> alert("HandleAeroGearNotification: event => " + event.coldstart);
>>
>> // Stuff cut for clarity
>> }
>>
>> I send another notification 'touch' it to launch the app and see the
>> alert
>> box display the text:
>>
>> HandleAeroGearNotification: event => true
>>
>> Hope this helps
>>
>> On Mon, Dec 14, 2015 at 10:20 PM, Rob Willett <
>> rob.aerogear at robertwillett.com> wrote:
>>
>> Hi,
>>
>> We think we have found a possible bug in the Aerogear Cordova 2.0.4
>> push
>> plugin specifically on the iOS side.
>> Summary
>>
>> We have two versions of our app, an Android and an IOS version. Both
>> use
>> the latest Cordova push plugin 2.0.4. They also both have the latest
>> Cordova platforms, android 4.1.1, ios 3.9.2. Both the iOS and Android
>> versions are compiled at the same time. We are running cordova 5.3.3
>> with
>> Ionic 1.7.8 (?).
>>
>> 1.
>>
>> We make sure that both apps are NOT started up on each device. We
>> also
>> check they are NOT in the background.
>> 2.
>>
>> We send the same simple notification to each device. This
>> notification
>> config is as below, we have anonymised the variants and alias in this
>> JSON
>> structure, though we can report that the UPS server sends the data
>> correctly. We use the additionalData flag to provide the information
>> necessary to decide which notification has been clicked in the
>> notification
>> drawer.
>>
>> 'variants' => [‘variant1’,’variant2’ ],
>> 'message' => {
>> 'additionalData' => { 'Disruption_Id' => '107546',
>> 'EpochTime' => '1450125268'
>> },
>> 'alert' => 'Cannon Street (EC4N) (All Directions) at the junction of
>> King William Street - To facilitate a heavy lift in Cannon Street,
>> Cannon Street will be closed. Traffic is slow moving on diversion.'
>> },
>> 'alias' => [ ‘alias1’ ],
>> 'ttl' => 600
>> };
>>
>> 1.
>>
>> Both devices show the message, the Android device stacks the message
>> and the iOS device display an individual message. This looks correct.
>> 2.
>>
>> Clicking on the Android stacked message starts up the app and the
>> Javascript notification handler we have defined,
>> HandleAeroGearNotification
>> is called
>>
>> HandleAeroGearNotification: event => {"alert":"Cannon Street (EC4N)
>> (All Directions) at the junction of King William Street - To
>> facilitate a heavy lift in Cannon Street, Cannon Street will be
>> closed. Traffic is slow moving on
>>
>> diversion.","coldstart":true,"foreground":true,"payload":{"alert":"Cannon
>>
>> Street (EC4N) (All Directions) at the junction of King William Street
>> - To facilitate a heavy lift in Cannon Street, Cannon Street will be
>> closed. Traffic is slow moving on diversion.","badge":"-1"}}
>>
>> 1.
>>
>> Clicking on the notification in the notification drawer on the iOS
>> device also starts our app up correctly but the notification handler,
>> HandleAeroGearNotification(), is NOT called. The app starts up as
>> normal as
>> if the notification had not been clicked. We would expect the
>> notification
>> handler to be called in iOS as it is in Android.
>> 2.
>>
>> All notifications are cleared on both Android and iOS correctly when
>> the app is started up.
>> 3.
>>
>> We define HandleAeroGearNotification as
>>
>> var aeroGearPushConfig = {
>> pushServerURL: "https://push-jambuster.rhcloud.com/ag-push/",
>> ios: {
>> variantID: “variantid_obscured”,
>> variantSecret: “variant_secret_obscured”
>> } ,
>> android: {
>> senderID: "variantid_obscured" ,
>> variantID: "variant_id_obscured" ,
>> variantSecret: "variant_secret_obscured"
>> } ,
>> sendMetricInfo: true,
>> alias: alias1
>> };
>>
>> function HandleAeroGearNotification(event) {
>> console.log(“HandleAeroGearNotification: event => “ +
>> JSON.stringify(event));
>>
>> // Stuff cut for clarity
>> }
>>
>> // Slightly simplified registration event.
>> push.register(HandleAeroGearNotification , function () {
>> console.log(“Success”):
>> } , function () {
>> console.log(“Failure”);
>> } , aeroGearPushConfig);
>>
>> We cannot see any reference to this issue in the JIRA database and
>> wondered if it is a bug or not.
>>
>> If its a bug we are happy to raise it accordingly.
>>
>> Please let us know,
>>
>> Thanks
>>
>> Rob
>> ------------------------------
>>
>> Aerogear-users mailing list
>> Aerogear-users at lists.jboss.org
>> https://lists.jboss.org/mailman/listinfo/aerogear-users
>>
>> --
>> Cheers,
>> Erik Jan
>> ------------------------------
>>
>> Aerogear-users mailing list
>> Aerogear-users at lists.jboss.org
>> https://lists.jboss.org/mailman/listinfo/aerogear-users
>>
>> ------------------------------
>>
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>
>
> -- 
> Cheers,
>  Erik Jan
> _______________________________________________
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