[forge-dev] Checking in on Gradle Addon

Lincoln Baxter, III lincolnbaxter at gmail.com
Wed Sep 4 12:13:06 EDT 2013


Hey Adam,

Seems like things have been a bit quiet, but I've been reviewing the Forge
Gradle Addon, and it's looking good! I've reproduced the dependency
resolution issue you ran in to, but I'm not exactly sure where the error
lies. Looking in to it.

You asked what to work on next. And I think that if you have finished all
of the core/required functionality, it might be interesting to add a Forge
UICommand/UIWizard to set up this eclipse config:

http://www.gradle.org/docs/current/userguide/eclipse_plugin.html

That should make it easier for people to import Gradle projects into
eclipse. Do you think this has value?

Alternatively, have you tested the scenario where a user attempts to use an
existing Gradle project with Forge? It does not appear that this is tested
yet, so that might be useful to explore. I believe this may raise a few new
issues like, "Should we modify the user's gradle.build script in order to
support Forge operations?" and "How should we ask them?"

It's possible that you could simply create a temporary build descriptor
with the required forge library, execute that, then delete it. Or perhaps a
new command in Forge to "Make a gradle project editable by forge."

Thoughts?

-- 
Lincoln Baxter, III
http://ocpsoft.org
"Simpler is better."
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