<p dir="ltr">Ah yes, I see you have a nice way to add custom implementations without having to modify Keycloak directly. Thanks!</p>
<div class="gmail_quote">On Jul 13, 2015 5:02 AM, "Stian Thorgersen" <<a href="mailto:stian@redhat.com">stian@redhat.com</a>> wrote:<br type="attribution"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">We don't support OpenID 2.0 and won't add it as it's been superseded by OpenID Connect. However, you should be able add a custom identity provider for Steam or OpenID 2 yourself.<br>
<br>
----- Original Message -----<br>
> From: "Dean Peterson" <<a href="mailto:peterson.dean@gmail.com">peterson.dean@gmail.com</a>><br>
> To: <a href="mailto:keycloak-user@lists.jboss.org">keycloak-user@lists.jboss.org</a><br>
> Sent: Monday, 13 July, 2015 3:48:36 AM<br>
> Subject: [keycloak-user] Steam OpenId<br>
><br>
> This question is for a side project I am working on. I am trying to set up<br>
> Keycloak to allow users to log in with their OpenId Steam account. Steam<br>
> uses OpenId 2.0. It seems they do not require or even have client ids and<br>
> secrets. Only the authorization endpoint is needed. Is Keycloak capable of<br>
> implementing log ins and linking existing Keycloak accounts with Steam<br>
> accounts? Keycloak required I enter a client id and client secret but Steam<br>
> does not have such a thing.<br>
><br>
> <a href="http://steamcommunity.com/dev" rel="noreferrer" target="_blank">http://steamcommunity.com/dev</a><br>
><br>
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</blockquote></div>