[rules-users] How to traverse a hierarchy?

Greg Barton greg_barton at yahoo.com
Wed Apr 15 00:34:10 EDT 2009


OK, I'm not sure why this works, but it does. (As long as you're using java5 and above and drools 4.0.7)

class File (
  public Integer[] classState = {0,0,0,0,0,0,0,0,0,0};
  public Integer[] getClassState() { return classState; }
}

Yes, it's an Integer[] and not an int[].  The public getter method AND the public member variable are both required.  This is really odd, but it works.  Even with the autoboxing of Integers, it would probably be faster than regex.  You could avoid the autoboxing if you defined static Integer objects and used them. (And the java compiler might just do that behind the scenes since your autoboxing literals.)

dev d00ds, any idea why an int[] wouldn't work here?  Should it?  And why are both a public getter and member variable necessary?

FYI, I tried a similar thing on drools 5. (The above was on drools 4.0.7)  It didn't work until I made the classState member a List<Integer> instead of an Integer[].  It also didn't require a public getter, but did NOT work if the member variable was private with a public getter!

class File {
  public List<Integer> classState = Arrays.asList(0,0,0,0,0,0,0);
}

--- On Tue, 4/14/09, Charles Binford <Charles.Binford at Sun.COM> wrote:

> From: Charles Binford <Charles.Binford at Sun.COM>
> Subject: Re: [rules-users] How to traverse a hierarchy?
> To: greg_barton at yahoo.com, "Rules Users List" <rules-users at lists.jboss.org>
> Date: Tuesday, April 14, 2009, 3:35 PM
> Greg,  I'm trying to test this out but am having trouble
> getting things
> to run.  I'm not very experienced with java so I may be
> doing something
> stupid on that side of things also.  Here are the key parts
> of what I
> have and the results I'm getting:
> 
> In my class called File I have the following:
>     public int[] classState = new int[]
> {0,0,0,0,0,0,0,0,0,0};
> ....
>     public void setClassState(int idx, int val) {
>         int oldState = classState[idx];
>         if (oldState != val) {
>             classState[idx] = val;
>            
> changes.firePropertyChange("classState", oldState,
>                 classState);
>         }
>     }
> 
> 
> In my drl file:
> rule "user rule 1.1"
>      agenda-group "classify"
>      salience 3
>      dialect "java"
>      when
>         $f : File(classState[0] == 1, classState[1] == 0 )
>      then
>     // do stuff
>    $f.setClassState(1,1);
> end
> 
> AND the error I get when I run....
> 
> org.drools.RuntimeDroolsException: Exception executing
> predicate eval(
> classState[0] == 1 )
>     at
> org.drools.rule.PredicateConstraint.isAllowed(PredicateConstraint.java:216)
>     at
> org.drools.reteoo.AlphaNode.assertObject(AlphaNode.java:137)
> .....
> Caused by: org.mvel.CompileException: illegal use of []:
> unknown type: null
> 
> Charles Binford
> 
> Greg Barton wrote:
> > Edson's advice on this issue is spot on, but if
> you want a more incremental approach you may try this:
> optimize your hierarchy test.  A regex string match is not
> the fastest thing you could do to check what level the rule
> is in, and that test is the one done most frequently.
> (It's in every rule, and should be the first condition
> in the LHS, right?)  So some targetted optimization, if
> possible, could be helpful.  Could the hierarchy indicator
> be an array of integers?  The test for integer equality is
> orders of magnitude faster than regex.
> >
> > when
> >     obj(level[0] == 1, level[1] == 2, level[2] == -1)
> //-1 indicates unset
> >     ...
> > then
> >     objSetLevel(2, 1); //Set level[2] == 1
> >     ....
> > end
> >
> > Yes, messy looking, but probably a lot faster than
> regex.
> >
> > And as for the "changing the contents of the
> object and doing the update is not good for drools
> performance" idea, I guess it matters what your purpose
> is.  Changing the contents of objects and having the rules
> react to that change is what rules are for. :)  If this is
> something you intend to avoid you might want to look at
> sequential mode processing.
> >
> > --- On Mon, 4/13/09, Charles Binford
> <Charles.Binford at sun.com> wrote:
> >
> >   
> >> From: Charles Binford
> <Charles.Binford at sun.com>
> >> Subject: [rules-users] How to traverse a
> hierarchy?
> >> To: "Rules Users List"
> <rules-users at lists.jboss.org>
> >> Date: Monday, April 13, 2009, 4:56 PM
> >> All,  I'm trying to figure out a better way to
> solve
> >> this problem.  I
> >> have a batch of objects that I want matched
> against a
> >> hierarchy of
> >> rules.  I check the rules in order, and as soon as
> I find a
> >> match I'm
> >> done for that level of the hierarchy.  In other
> words, If
> >> the object
> >> matches a rule, we'll check the rules
> children, but not
> >> the siblings. 
> >> Example:
> >>
> >> rule 1
> >>   rule 1.1
> >>   rule 1.2
> >>     rule 1.2.1
> >>     rule 1.2.2
> >>   rule 1.3
> >> rule 2
> >>
> >> If an object matches rule 1, check for a match at
> level
> >> "1.*", but rule
> >> 2 will never be checked.  If an object matches 1,
> 1.2, and
> >> 1.2.1, we're
> >> done as 1.2.1 has no children.
> >>
> >> My current implementation with drools works, but
> is very
> >> inefficient.  I
> >> have a "level" string in the objects and
> whenever
> >> I find a match I
> >> update the level of the object and force an object
> update. 
> >> Each rule
> >> tests that the level string is correct, e.g. rule
> 1.2.1
> >> works as follows:
> >> rule "1.2.1"
> >> when
> >>     obj(level matches "1.2.*",.....)
> >>     ...
> >> then
> >>     objSetLevel("1.2.1.*");
> >>     ....
> >> end
> >>  
> >> I'm also using saliance to keep the evaluation
> order
> >> like I want it.
> >>
> >> Changing the contents of the object and doing the
> update is
> >> not good for
> >> drools performance as I understand it so I'm
> looking
> >> for a better way. 
> >> The hierarchy and the order of the matching is key
> to my
> >> application so
> >> I'm not wanting to redesign that part of
> things. 
> >>
> >> I tried using activation-groups.  That worked
> great as long
> >> as I only
> >> had a single object to run through the hierarchy,
> but given
> >> the way the
> >> rest of the system is design I need to load up
> 10-100
> >> objects before
> >> each call to fireallrules() for performance
> purposes.
> >>
> >> Any suggestions are appreciated.
> >>
> >> Charles Binford
> >>
> >>
> >> _______________________________________________
> >> rules-users mailing list
> >> rules-users at lists.jboss.org
> >>
> https://lists.jboss.org/mailman/listinfo/rules-users
> >>     
> >
> >
> >       
> > _______________________________________________
> > rules-users mailing list
> > rules-users at lists.jboss.org
> > https://lists.jboss.org/mailman/listinfo/rules-users
> >


      



More information about the rules-users mailing list