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Hi All,<br>
<br>
I have a PlanningEntity that has several planning variables, say A
and B. Now, if A is O then B can be X or Y and when A is P then B
can be Y or Z.<br>
<br>
I see two routes:<br>
<ul>
<li>create a solution property that generates X, Y and Z as
alternatives for B and rely on the score rules to dismiss
improper values, depending on the value of A</li>
<li>create an entity property that only generates the possible
values for B (i.e. X,Y for A=O and Y,Z for A=P)</li>
</ul>
<p>What is the best route?<br>
</p>
<p>(Alternatively I do not use the constructionHeuristic and just
start of my solution with a randomly (but correct) generated
solution)<br>
</p>
<p>Regards,<br>
Willem<br>
</p>
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