Games do not make good show cases for APIs or infrastructures (unless they are graphics, game control, etc APIs ), too many people get lost on the game details and they hardly remember, the point of the game.
--
Gorkem



On Wed, Sep 18, 2013 at 9:33 AM, Summers Pittman <supittma@redhat.com> wrote:
On 09/17/2013 11:21 PM, Douglas Campos wrote:
While I think the idea is neat, we discussed on doing a game as the
showcase app before, and it was kinda ruled out, since it would easily
validate pareto's rule against us (80% of the work on game assets/logic,
20% on actual showcase code).


Checkers would be much much easier than candy crush to show off.  Pluss there are already a ton of FOSS assets.

Otherwise I agreee with your concerns.


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