So most of you all know my love of shiny objects. With the release of 0.0.2 of the Admin UI, i decided to make yesterday( friday. 8/2 ) a day about experimenting.A while ago i started to play with Chrome Packaged Apps and sending Push messages to them with GCM for Chrome[1] and how we could integrate that service into the Unified Push Server. My first attempt back then failed, so i decided to have another go at it. I'm happy to report that i got it working this time.I created a chrome branch[2] in my fork of the Push server and also a chrome branch[3] in my fork of the admin UI.Just a quick rundown of how this messaging works:
1. you create an app in the google api console thing - same as android2. Then you need to generate a refresh and access token - this is different than android** the refresh token doesn't expire unless explicitly revoked, but the access token does every 60 minutes(?)3. Send the message with the client id, client secret( these 2 are generated from step 1 ) and the access tokenit is not recommend to get a new access token for every request since there is a limit.Integrating this into the push server wasn't to bad, just tedious because of all the interfaces and such.probably the crappiest code is the actual sender that i wrote( actually taken from the simple push sender ). It gets a new access token every time which as i stated before is bad.I'm not sure if we should store the access token with the timer or what. The model that i created for this has a clientId, clientSecret, and a refreshTokenhere is the sample code that i threw together for receiving the notifications[4]. i didn't make any comments or anything it them, just some things hacked togetherI think GCM for chrome is somewhat new. It would be cool to add this for a 1.1 release or something. i'm not really sure how much it is used, but the more networks we can unify the better.-Luke
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