today I played with Apache Cordova, the PushPlugin, AeroGear.js (Notifier branch) and our UnifiedPush Server.


These steps from the iOS Tutorial are required for an iOS-Cordova app as well:

TL;DR: You need a new App-ID, a SSL-cert and a provisioning profile (for that APP-ID). On the UnifiedPush Server, you need a PushApplication and an iOS Variant :-)

Cordova stuff


Get the Cordova PushPlugin (there is a downloadable tarball) and extract the tarball to some location.

Cordova App

Creating a Corodva app is simple:

cordova create FolderOfTheApp com.my.id.AppName AppName
cd FolderOfTheApp
cordova platform add ios
cordova plugin add folder_of_PushPlugin-1.3.3

HINT: Make sure your Apple ID matches the above "com.my.id.AppName" value...

afterwards build the project:

cordova build

Now open the generated Xcode project, and start "hacking".

This all works well. However, I had to do some "hack" to be able to use the registerWithPushServer()function:

var tokenContainer = {};
tokenContainer.channelID = deviceToken;

That is because the JS does expect the token/channelID as the above ".channelID". I am sure that can be made a bit more flexible.

Also, the "metadata" currently is only able to specify the following values:

I am sure we can make it more generic here as well.

So again, without too much work, I got it working:https://twitter.com/mwessendorf/status/356027736780836865

However I had some issues.


I had to copy the ObjC bits by hand. See here.


The (ugly) code is posted on my GH account.

I guess we could convert this into a more "official" guide/tutorial at some point. This email should give some hints on getting started.

Another question:

Perhaps we want to fork the PushPlugin and stick our AeroGear.js bits in there? So that all is ready ? I am not sure, just some idea.

Feedback welcome!

Matthias Wessendorf

blog: http://matthiaswessendorf.wordpress.com/
sessions: http://www.slideshare.net/mwessendorf
twitter: http://twitter.com/mwessendorf