Yes, I tried it. It's easy.

Do you know, for me, what's one of the biggest - unexpected - hurdle to surpass? The information you people give about the URLs to use, etc.; it varies according to the platform ("context" for using your terminology). For instance, someone that  is on Cordova / mobile , must use something different from  another guy targeting etwas anderes... And for a newbie  arriving from outside to your ecosystem it's not so easy as you might think.

Thanks for your support.

M




On Mon, Feb 24, 2014 at 6:21 PM, Matthias Wessendorf <matzew@apache.org> wrote:



On Mon, Feb 24, 2014 at 7:14 PM, Matthias Wessendorf <matzew@apache.org> wrote:



On Mon, Feb 24, 2014 at 6:36 PM, Miguel Lemos <miguel21op@gmail.com> wrote:
That would be neat if  I understand a simple way to send a  push to a particular dude's phone. So far I've not yet understood how...


use an alias that is unique (E.g. the user-id in your backend):
curl -3 -u "{variantID}:{secret}"
    -v -H "Accept: application/json" -H "Content-type: application/json" 
    -X POST
    -d '{
      "deviceToken" : "someTokenString",
      "alias" : "myUniqueString"
     }'

https://SERVER:PORT/context/rest/registry/device

Now, the above does store this string (the alias ) on the device metadata.





Oh, since you are using Cordova, I translated the generic curl (from our REST API doc) to JavaScript:

var pushConfig = {
    // senderID is only used in the Android/GCM case
    senderID: "<senderID e.g Google Project ID only for android>",
    pushServerURL: "<pushServerURL e.g http(s)//host:port/context >",
    variantID: "<variantID e.g. 1234456-234320>",
    variantSecret: "<variantSecret e.g. 1234456-234320>",


    alias: "myUniqueString" // NOTE!! this must be unique to the user. Do not hard-code that string ;)
    // Recommendation is: username;

    // the user logins to your backend system. After a successful login you should know the username, which can than
    // be used when the 'JavaScript' for the device registration is being executed;

}

//badge and sound are iOS specific, and ignored on Android
push.register(successHandler, errorHandler, {"badge": "true", "sound": "true",
    "ecb": "onNotification", pushConfig: pushConfig});






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