Does this address the offline/online scenario?  
And, it appears to be updating clients in “real-time”, is that based on websockets or some form of client-side polling?
I assume the server-side database is also being updated? 

Perhaps a quick arch diagram leading into the demo would be helpful.  :-)

On Nov 11, 2014, at 6:04 AM, Daniel Bevenius <> wrote:


just wanted to share a short screen cast of the demos we have for the diffsync POC:

This is just to show what is there at the moment as setting this up and running locally involves building the server locally, a bunch of iOS submodules, etc (pretty painful). 
This is still very much a work in progress but hopefully this will allow us to validate ideas and try things out as we move forward. 

The repos involved are:
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