On 02/26/2015 10:58 AM, Brian Leathem
wrote:
On 2015-02-26 07:13 AM, Summers
Pittman wrote:
I really, really, REALLY wish Google hadn't made Android a
class and had gone for an injection/composition programming
model instead. It's like they weren't even paying any
attention to academic and professional literature about OO and
Java in 2006...
Agreed - it's a severe limitation indeed.
In terms of landing the google-play-services oauth2-token
request feature I am trying to implement, I see a number of
paths forward:
1) Rewrite the Aeroegear Oauth2 API altogether to be intenet
based, providing users the token via the #onActivityResult
method. This would mostly just be adding a layer in front of
the existing API, and shouldn't be too honerous. It would
however be a breaking change for downstream applications.
2) Leave the google-play-services request out of android-authz
(Android users can initiate the play-services intent themselves
if they want). Instead I would implement this feature only in
the oauth2-codova plugin where I can receive the intent
response.
3) Explore using an Android Service to handle Oauth2 token
requests. I believe we would be able to trigger an intent and
retrieve the result from within the service, then provide it to
the downstream application from the service. It's a little
unclear as to whether starting intents from a Service is good
practice.
My vote would be to pursue 2) for now, with a note about 1)
being added to AGDROID-319 to be treated in a future revision.
I agree. For 1 we should leave the old implementation as an
option. Not having your activity die during log in is a good
feature and the dialog is the easiest way I can think of it and it
keeps it from being a breaking change.
Thoughts?
--
Summers Pittman
>>Phone:404 941 4698
>>Java is my crack.