That's what I mean by the module system in AS7 :-)

On Mon, Apr 11, 2011 at 6:50 PM, Rodney Russ <rruss@redhat.com> wrote:
How about JBoss Modules?

http://relation.to/16904.lace

----- "Paul Bakker" <paul.bakker.nl@gmail.com> wrote:

> From: "Paul Bakker" <paul.bakker.nl@gmail.com>
> To: "forge-dev List" <forge-dev@lists.jboss.org>
> Sent: Monday, April 11, 2011 10:32:19 AM GMT -07:00 US/Canada Mountain
> Subject: Re: [forge-dev] shading!?
>
> The ultimate solution would be to use a completely isolated
> classloader for plugins and plugin dependencies so that plugins would
> even be able to package different versions of libraries that are also
> used by Forge. Running Forge in an OSGi container seems to be the
> obvious solution. I'm no OSGi expert though, so I can't really see the
> consequences. No idea if Weld still works within OSGi bundles for
> example, but it's something to consider. Besides OSGi there's the
> module system that's part of AS7, maybe that's another option.
>
>
> Paul
>
>
> On Mon, Apr 11, 2011 at 4:00 PM, Lincoln Baxter, III <
> lincolnbaxter@gmail.com > wrote:
>
>
> Yeah, shading is currently the recommended approach. Conflicts should
> be avoided by using relocations. I know this is... not a great method,
> but for now it's all we've got. Open to suggestions.
>
> ~Lincoln
>
>
>
>
>
> On Mon, Apr 11, 2011 at 3:41 AM, Max Rydahl Andersen <
> max.andersen@redhat.com > wrote:
>
>
> Heya,
>
> Lincoln, I just saw your commits to hibernattools plugin at (
> https://github.com/forge/plugin-hibernate-tools/commit/8b208b4a8e79dbb8a01d10d266ee81afd2cf7106
> )
>
> Is shading of jars really the recommended approach for plugins in
> Forge ?
>
> How are you going to share/avoid collisions of libraries across
> plugins if they need to bundle via shading ?
>
> /max
> http://about.me/maxandersen
>
>
>
>
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>
>
> --
> Lincoln Baxter, III
> http://ocpsoft.com
> http://scrumshark.com
> "Keep it Simple"
>
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