{
"goodBranch": {
"storyText": "you go to the village",
"ending": {
"text": "village ending - everybody is happy",
"score": 1
}
},
"evilBranch": {
"storyText": "you kill the villagers"
},
"chaoticBranches": [
{
"evilEnding" : {
"text": "you become a demon",
"score": 10
},
"evilText": "assassinate the leader of the party",
},
{
"goodText": "you punish the bandits",
"evilText": "search the evil [artifact]"
}
],
"neutralBranches": [
{
evilText": "steal the [artifact]"
},
{
evilText": "kill the king"
}
]
}