In fact, I have been worrying about the
user relinquishing control over how Infinispan handles streaming
large objects. One quick question, though: I envisaged
to be the "standard" way of streaming large objects into Infinispan.
Doesn't it fit your bill?
@Olaf:
Looking at the API you proposed
public interface StreamingHandler<K> {
void writeToKey(K key, InputStream largeObject);
OutputStream writeToKey(K key);
InputStream readFromKey(K key);
boolean removeKey(K key);
StreamingHandler<K> withFlags(Flag... flags);
}
and what I actually need:
--> see openRecordWriteChannel and openRecordReadChannel
Where the read has a way of jumping back&forth in the
channel,
and write can seal the written bytes with closeFinally.
Hence I guess we could change it to
Closeable writeToKey(K key, InputStream largeObject); --
returning a handle to seal off (making it immutable from then
on)
InputStream readFromKey (K key, long position); -- also
taking position into consideration
Wdyt?
(unfortunately I also don't have the time to help with impl,
but I'm definitely willing to test it (since I need it
anyway, right :-)))
-Ales
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