Given classes Switch and Track, and the "natural" class hierarchy representing state changes for these two elements:
ElementState
TrackState extends ElementState ("free/occupied")
SwitchState extends TrackState (adds "left/right/moving")
Now we have rules for updating Switch and Track elements, like this one:
rule "Xyz state update"
when
$s: XyzState( $id: id, ... )
$e: Xyz( id == $id )
then
//...update $e, retract $s
end
and, since we want to catch bad ids, also
rule "Xyz state for unknown element"
when
$s: XyzState( $id: id )
not Xyz( id == $id )
then
//... diagnostic, retract $s
end
Best practice, wouldn't you say?
Testing by inserting a few of SwitchState objects works fine:
updated: Switch 5 RIGHT occupied
updated: Switch 2 RIGHT
updated: Switch 1 RIGHT occupied
so everything is allright, wouldn't you say?
Add another SwitchState for Switch "4" to the test, and suddenly:
updated: Switch 4 RIGHT
track state for unknown element 5
updated: Switch 2 RIGHT
updated: Switch 1 RIGHT occupied
What's this?!
After some headscratching I realized that the negative rule for the SwitchState's superclass TrackState produces another activation, since, for any Switch element with an id x there clearly isn't a Track element with id x! This activation occasionally precedes the activation for the match in the "update" rule.
This is annoying. Of course, negative salience for the "not" rules fixes this, but who would have thought that you need it with conditions (seemingly!) describing disjoint situations. And the negative salience is counter-intuitive, since normally you'd perform the check "no such element" before permitting any update action.
Remarkable.
Wolfgang