Hello.
Indeed, I have tested with the @expires and the objects are
discarded in this case. What I had understood in the documentation
is precisely the other way that the engine is expected to control
the events expiration : "Inferred Expiration" (8.8.2), when no
temporal constraint involves the objects, they are discarded.
This seems the best way to be sure to eliminate as soon as
possible all the useless objects, whatever their life time. This
is particularly important with flows of thousands of events per
second.
Perhaps I don't understand this well... Another idea or advice ?
Thanks for your help.
Regards.
Ephemeris Lappis
Le 27/08/2014 15:30, marianbuenosayres [via Drools] a écrit :