Hi, i think that if you do:

$sprinkler : Sprinkler(room != "", roomId == $fire.roomId)

that should work.
You should avoid eval and use it just as a last resort.

Regards

2010/6/10 Fnu Mahalakshmi <FMahalakshmi@nyx.com>
Hi guys,
Thanks for the response.
When I store data as a collection the rules don't seem to get fired. I think the data is not being read.
I tried everything suggested.
So broke down the data storing them as individual java bean objects.

Is this a possibility??

Rule
When
$fire : Fire(room != null, status == true)
$sprinkler : Sprinkler(room != "")
Eval($sprinkler.getRoomId == $fire.getRoomId)  //this doesn't work. Anyway I                                                                            can compare 2 values in my                                                              rules????

Then
Modify($sprinkler){
setSprinklerStatus(true);
}



I am trying to check if the fire for the room 1 is true then if sprinkler for that room exists then that is also set true.

-----Original Message-----
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Today's Topics:

  1. Re: error with firing of rules and chainig rules (Giovanni Motta)
  2. Re: depicting array in rules (Swindells, Thomas)


----------------------------------------------------------------------

Message: 1
Date: Thu, 10 Jun 2010 09:59:27 +0200
From: Giovanni Motta <mottagio@gmail.com>
Subject: Re: [rules-users] error with firing of rules and chainig
       rules
To: Rules Users List <rules-users@lists.jboss.org>
Message-ID:
       <AANLkTikzwm0qpIv6qDe4koF5NxxFezF3z7op4AIN7yGv@mail.gmail.com>
Content-Type: text/plain; charset="windows-1252"

When you update your objects, do you notify the session of the change?
If you do that, you should not take care of salience. The objects insertion
order is not relevant (or, at least, marginally).
To notify the session of an object change, you should either put your
modifications inside a 'modify' block (see the docs) or let your java beans
include a 'PropertyChangeSupport' field (see dynamic facts).
In your sample, when the room gets the 'fire' status, the session should be
notified of the change, and the sprinkler rule will fire.

Regards

2010/6/9 Fnu Mahalakshmi <FMahalakshmi@nyx.com>

>  Hi,
>
>
>
> If you have multiple rules where its important that rule 1 be fired on the
> data first and then rule 2 how can we do this without specifying the
> salience factor?
>
> I do not want my rules to be dependant on each other as the data I am
> passing  differs from each other.
>
> Ex:
>
> Room{
>
> Name, Id,
>
> Status,
>
> }
>
> Fire{
>
> Room,
>
> FireType}
>
>
>
> Sprinkler{
>
> Room,
>
> SprinklerType
>
> status}
>
>
>
>
>
> I pass all data above into my working memory.
>
> I have rules:
>
> Rule 1: ?if fire exists update room status to ?fire??
>
> Rule 2: ?if room has status ?fire? update sprinkler status to ?room
> number??
>
>
>
> Now when I pass my javabean objects: if theobject of type sprinkler gets
> processed first it will never get the room number even if actually the room
> has status ?fire?
>
>
>
> If I specify salience feature then It will never work for my sprinkler
> objects and always be multichained.
>
> I don?t want chaining between my rules.
>
>
>
> Any suggestions???
>
> Thank you
>
> M
>
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Message: 2
Date: Thu, 10 Jun 2010 09:56:34 +0100
From: "Swindells, Thomas" <TSwindells@nds.com>
Subject: Re: [rules-users] depicting array in rules
To: Rules Users List <rules-users@lists.jboss.org>
Message-ID:
       <DAC86F5F3B84F14088F0DB16092558CA0855AE88EA@UKMA1.UK.NDS.COM>
Content-Type: text/plain; charset="us-ascii"

Generally the advice when using drools is that if you are wanting to use an array (or other type of collection) then you should probably be normalising your data and putting the values of the collection into the working memory as their own object (pretend that drools is a relational database and follow the same rules as you would defining database tables and rows).  Sometimes you can't do this because of constraints on the environment you are work within but in your case you I think you have two options:

Each room conceptually has its own sprinkler therefore each Sprinkler object contains a single room field.
If a Sprinkler has the concept of operating over multiple rooms then have a Sprinkler object containing its ID and status, then have multiple SprinklerHeadLocation objects containing a reference to the Sprinkler and a single room each.


Rule " if fire in room start sprinkler if room has sprinkler"

No-loop true

when



     Fire($room : room)

     SprinklerHeadLocation(room == $room, $sprinklerId : sprinklerId)

     $sprinkler : Sprinkler(sprinklerId == $sprinklerId, status == false)??

     then

           modify($sprinkler){

                 setStatus(true)

                 };

End

Thomas

From: rules-users-bounces@lists.jboss.org [mailto:rules-users-bounces@lists.jboss.org] On Behalf Of Esteban Aliverti
Sent: 09 June 2010 20:28
To: Rules Users List
Subject: Re: [rules-users] depicting array in rules

One way could be:

when

     Fire($room : room)
     $sprinkler : Sprinkler(room contains $room)
     Room (this == $room, someField == "SomeValue")
     then
           modify($sprinkler){
                 setStatus(true)
                 };
End

If you dont have the Room as a Fact Type, then:

when

     Fire($room : room)
     $sprinkler : Sprinkler(room contains $room)
     Room (someField == "SomeValue")from $room
     then
           modify($sprinkler){
                 setStatus(true)
                 };
End

I'm not 100% sure about this, but at least you can start from here

Best
2010/6/9 Fnu Mahalakshmi <FMahalakshmi@nyx.com<mailto:FMahalakshmi@nyx.com>>
Hi,

Is there any way I can represent an array of values in my rules??
I want to do this:
Fire{
Room,
Status}
Sprinkler{
Object [] Room = new Room[]{new Room(),new room()}
Status
}
Room{
Name,
Number}

Rule " if fire in room start sprinkler if room has sprinkler"
No-loop true
when

     Fire($room : room)
     $sprinkler : Sprinkler( room == $room) # how can I search through the array of room values here???????
     then
           modify($sprinkler){
                 setStatus(true)
                 };
End


Any Idea if that is possible to implement in rules???
I could do it with adding different instances of sprinkler and rooms. But I want to minimize the amount of repetition in data stored and loaded into the working memory.

Any idea??
Thank you,
M
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