Hi All,
I have a PlanningEntity that has several planning variables, say A
and B. Now, if A is O then B can be X or Y and when A is P then B
can be Y or Z.
I see two routes:
- create a solution property that generates X, Y and Z as
alternatives for B and rely on the score rules to dismiss
improper values, depending on the value of A
- create an entity property that only generates the possible
values for B (i.e. X,Y for A=O and Y,Z for A=P)
What is the best route?
(Alternatively I do not use the constructionHeuristic and just
start of my solution with a randomly (but correct) generated
solution)
Regards,
Willem