There are several examples of games, both with and without UI, to look through: https://github.com/droolsjbpm/drools/tree/master/drools-examples/src/main/java/org/drools/games
And there's also an example Sudoku solver provided - https://github.com/droolsjbpm/drools/tree/master/drools-examples/src/main/java/org/drools/examples/sudoku



On Thu, Jan 24, 2013 at 1:42 PM, vojedav <vojedav@hotmail.com> wrote:
Hi all, I want to know if it's possible using Drools for solving puzzles like Sokoban? If yes, could you be kind enough to guide me to the right direction? I read about queries but I cannot understand how to use it to find the correct path to solve this kind of situations. Any information will be appreciated. Thanks in advance. Best regards, Victor

View this message in context: Drools ... suitable for recursive analysis?
Sent from the Drools: User forum mailing list archive at Nabble.com.

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