when
Fire($room : room)
$sprinkler : Sprinkler(room contains $room)
Room (this == $room, someField == "SomeValue")
then
modify($sprinkler){
setStatus(true)
};
End
when
Fire($room : room)
$sprinkler : Sprinkler(room contains $room)
Room (someField == "SomeValue")from $room
then
modify($sprinkler){
setStatus(true)
};
End
Hi,
Is there any way I can represent an array of values in my rules??
I want to do this:
Fire{
Room,
Status}
Sprinkler{
Object [] Room = new Room[]{new Room(),new room()}
Status
}
Room{
Name,
Number}
Rule “ if fire in room start sprinkler if room has sprinkler”
No-loop true
when
Fire($room : room)
$sprinkler : Sprinkler( room == $room) # how can I search through the array of room values here???????
then
modify($sprinkler){
setStatus(true)
};
End
Any Idea if that is possible to implement in rules???
I could do it with adding different instances of sprinkler and rooms. But I want to minimize the amount of repetition in data stored and loaded into the working memory.
Any idea??
Thank you,
M
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