[aerogear-dev] Data Sync Thoughts
Summers Pittman
supittma at redhat.com
Tue Jan 28 12:26:55 EST 2014
On 01/28/2014 12:13 PM, Matthias Wessendorf wrote:
>
>
>
> On Tue, Jan 28, 2014 at 6:08 PM, Summers Pittman <supittma at redhat.com
> <mailto:supittma at redhat.com>> wrote:
>
> On 01/28/2014 11:46 AM, Matthias Wessendorf wrote:
>>
>>
>>
>> On Tue, Jan 28, 2014 at 4:48 PM, Lucas Holmquist
>> <lholmqui at redhat.com <mailto:lholmqui at redhat.com>> wrote:
>>
>>
>> On Jan 28, 2014, at 10:30 AM, Summers Pittman
>> <supittma at redhat.com <mailto:supittma at redhat.com>> wrote:
>>
>> > On 01/28/2014 09:36 AM, Lucas Holmquist wrote:
>> >> yup, this is another Data Sync thread,
>> >>
>> >>> From a client side perspective, i have concerns that
>> there is still not a clear direction yet.
>> >>
>> >> I know there are multiple ideas floating around on what
>> our model should be, i'm all for choice, but what about
>> deciding on 1 model to get started with. Then later once we
>> have this nailed down, we can have other "adapters" with
>> different models perhaps
>> > All the data model is is an envelope of sync metadata
>> around an object
>> > right?
>>
>> right
>>
>> >
>> > We also need to think about the API and server/client
>> protocol as well.
>> >
>> > I think that for sync 1.0 we could focus on the following
>> behavior (it
>> > worked for my demos at least)
>> >
>> > 1. We have a Sync factory similar to Pipeline, Authenticator,
>> > Registrar, and KeyService.
>> > 2. The Sync factory consumes/manages Synchronizer instances.
>> > 3. AG Synchronizer listens for sync messages using
>> UnifiedPush endpoints.
>> i thought for a 1.0 we weren't thinking about "realtime"
>>
>>
>> that is my impression as well, talking to Dan on IRC;
>> ATM all is polling, but the sync-server will be cable of doing
>> WebSocket/SockJS, so "connected" clients, can sync.
> Polling is MURDER on battery, performance, and "feel". WebSockets
> and SockJS are awesome ideas for a future implementation for "real
> time".
>
>
> As far as I understood it, the sync-server just started w/ polling
> (pure HTTP). I think that WebSocket/SockJS is not really that far
> away, in terms of 'future'
>
>
>>
>> Push should be really used for 'wake-up', instead of changing
>> real information; Also SimplePush clients could not even
>> integrate here (the protocol just uses version (or timestamps)
> Yes.
>
> On the topic of Simple Push, you push a URL so in theory you could
> push /Documents/${collecitonName}/${id}/${rev_id} and have simple
> push setup to accept URLS formatted that way right? Or is it more
> limited than that?
>
>
> you can simply ONLY push a version number, that's it
I just reread things. It is worse than that. You can (should) only
push an increasing version number. So anything checksum based will fail.
>
>
>
>
>>
>>
>>
>> > 4. AG Synchronizer sends sync messages using Pipes
>> > 5. AG Synchronizer holds local data in a store
>> >
>> > 6. When AGSynchronizer gets a message it is responsible
>> for updating
>> > the Store and then notifying code listing for updates OR
>> for notifying
>> > the code that an error has occurred and needs to be addressed.
>> >
>> > 7. When the developer updates data in the store, the
>> synchronizer
>> > should package that data and send it to the server. The
>> synchronizer is
>> > responsible for error handling, retrying, back-off, etc.
>> >
>> > 8. We should include multiple synchronizer implementations
>> to deal with
>> > multiple very simple use cases which involve legacy
>> systems. (For
>> > instance polling to load static data on a schedule.)
>> >
>> > Thoughts? Tomatoes?
>> >>
>> >>
>> >>
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>>
>>
>> --
>> Matthias Wessendorf
>>
>> blog: http://matthiaswessendorf.wordpress.com/
>> sessions: http://www.slideshare.net/mwessendorf
>> twitter: http://twitter.com/mwessendorf
>>
>>
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>
> --
> Matthias Wessendorf
>
> blog: http://matthiaswessendorf.wordpress.com/
> sessions: http://www.slideshare.net/mwessendorf
> twitter: http://twitter.com/mwessendorf
>
>
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