[forge-dev] shading!?
Lincoln Baxter, III
lincolnbaxter at gmail.com
Mon Apr 11 10:00:35 EDT 2011
Yeah, shading is currently the recommended approach. Conflicts should be
avoided by using relocations. I know this is... not a great method, but for
now it's all we've got. Open to suggestions.
~Lincoln
On Mon, Apr 11, 2011 at 3:41 AM, Max Rydahl Andersen <
max.andersen at redhat.com> wrote:
> Heya,
>
> Lincoln, I just saw your commits to hibernattools plugin at (
> https://github.com/forge/plugin-hibernate-tools/commit/8b208b4a8e79dbb8a01d10d266ee81afd2cf7106
> )
>
> Is shading of jars really the recommended approach for plugins in Forge ?
>
> How are you going to share/avoid collisions of libraries across plugins if
> they need to bundle via shading ?
>
> /max
> http://about.me/maxandersen
>
>
>
>
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--
Lincoln Baxter, III
http://ocpsoft.com
http://scrumshark.com
"Keep it Simple"
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