[forge-dev] Improving the performance of weld for micro-deployments.

Stuart Douglas stuart.w.douglas at gmail.com
Tue Jan 29 16:32:41 EST 2013


The screenshot does not really tell us much. We would need to see the 
actual profile information.

Stuart

Lincoln Baxter, III wrote:
> Hi Jozef, Stuart, and Weld-devs,
>
> In Forge 2 we are using Weld extensively, and one of the things we do is
> start up many instances simultaneously.
>
> We may have anywhere from one to one-hundred or more weld instances.
> Currently we have only seen around 10-12 instances, and performance is
> "Okay", but in theory, we could see hundreds of instances, at which
> point, performance starts to be a concern. We're working around this
> problem by disabling CDI support on some internal addons, but... it's
> not really reasonable to expect that everyone will do this.
>
> Which means... we need to figure out how to shave as much time off the
> bootstrap as possible. Currently each weld instance takes anywhere from
> 80ms to 450ms to start (not really sure why such variation yet,) and
> we'd hopefully like to get that down even lower, around 10-20ms.
> Classloading time only would be optimal, but obviously difficult to achieve.
>
>
> How can we get the most speed out of Weld? Most of our deployments have
> only ~15 bean classes at most. It seems like a lot of time (~30-40%) is
> being spent in the Google concurrent collections.
>
> (Screenshot attached.)
>
> Thanks,
>
> --
> Lincoln Baxter, III
> http://ocpsoft.org
> "Simpler is better."


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