[forge-dev] Checking in on Gradle Addon

Lincoln Baxter, III lincolnbaxter at gmail.com
Wed Sep 4 12:29:02 EDT 2013

The reason the dependency resolution fails is because the Gradle addon is
omitting the dependency type from the coordinates, here. It is trying to
resolve a JAR but only a POM exists.

   private GradleDependencyBuilder forgeDepToGradleDepBuilder(Dependency


      return GradleDependencyBuilder.create()







On Wed, Sep 4, 2013 at 12:13 PM, Lincoln Baxter, III <
lincolnbaxter at gmail.com> wrote:

> Hey Adam,
> Seems like things have been a bit quiet, but I've been reviewing the Forge
> Gradle Addon, and it's looking good! I've reproduced the dependency
> resolution issue you ran in to, but I'm not exactly sure where the error
> lies. Looking in to it.
> You asked what to work on next. And I think that if you have finished all
> of the core/required functionality, it might be interesting to add a Forge
> UICommand/UIWizard to set up this eclipse config:
> http://www.gradle.org/docs/current/userguide/eclipse_plugin.html
> That should make it easier for people to import Gradle projects into
> eclipse. Do you think this has value?
> Alternatively, have you tested the scenario where a user attempts to use
> an existing Gradle project with Forge? It does not appear that this is
> tested yet, so that might be useful to explore. I believe this may raise a
> few new issues like, "Should we modify the user's gradle.build script in
> order to support Forge operations?" and "How should we ask them?"
> It's possible that you could simply create a temporary build descriptor
> with the required forge library, execute that, then delete it. Or perhaps a
> new command in Forge to "Make a gradle project editable by forge."
> Thoughts?
> --
> Lincoln Baxter, III
> http://ocpsoft.org
> "Simpler is better."

Lincoln Baxter, III
"Simpler is better."
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