New Feature Request - State Machine
Simon Trudeau
simon.trudeau at gmail.com
Fri Nov 21 14:44:04 EST 2008
As someone who implemented custom communication protocols over mina 2.x, I
couldn't hep but fall in love with the state machine mechanics built into
the framework. The use of annotations was simple and elegant and allowed to
easily define state transition. Unfortunately, there was a concurrency issue
with the statemachine implementation preventing the use of many
statemachines in the same pipeline (there is still my bug report opened on
that project! :.). I would love to see netty have a state machine mechanics
to allow for easy implementation of protocols!
Good luck,
Simon
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