large packets

lolwhat light232 at hotmail.com
Thu Jun 25 11:07:16 EDT 2009


Due to how the client stays alive, my server must send the update packet
every 600-700ms, is there any way aside from
channel.write(channelbufferobject), to send the packet or is this the only
way. i am asking because i read somewhere that channel.write causes a
performance problem, also there will be about 2000 connections, and to all
that packet must be sent every 600-700ms
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