[rules-users] Mythic Game Project Addition Artificial Intelligence and Quest System Components

赵侃侃 kevin223 at gmail.com
Fri Apr 1 03:03:41 EDT 2011


Hello, where can I download the project source?
I'm implementing a similar system except it is a board game.

2011/1/12 Andrew Waterman <awaterma at ecosur.mx>

> Great blog, cool paper.  Thanks Mark!
>
> A
>
> On Jan 10, 2011, at 5:11 PM, Mark Proctor wrote:
>
> >
> http://blog.athico.com/2011/01/mythic-game-project-addition-artificial.html
> >
> > "In this project, we describe the design decisions and principles behind
> > the arti cial intelligence (AI) for a multiplayer online role playing
> > game, and our use of an expert system to implement it. We explain how we
> > organize AI rules into les, how those rules are assembled from a
> > database, how AI is assigned to entities, the di erent types of AI, the
> > di erent phases of AI, and how we manage facts used by AI. We also
> > review some of the history behind the Mythic project, where it is
> > headed, what an expert system is and why we chose to use one for our
> > project. The result of our project is a design that allows us to have
> > diverse AI behavior and exibility to reuse code to create new behaviors,
> > but may prove to be ineffcient if implemented on systems with many
> > players or many instances of AI running."
> >
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> > rules-users at lists.jboss.org
> > https://lists.jboss.org/mailman/listinfo/rules-users
>
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