[weld-dev] [ANN] Weld plugin 0.2 for Griffon released
aalmiray
aalmiray at yahoo.com
Mon Aug 15 06:17:31 EDT 2011
Hello everyone,
It's with great pleasure that I announce the second release of the Griffon
Weld plugin.
http://docs.codehaus.org/display/GRIFFON/Weld+Plugin
This particular release enables other plugins to contribute beans tot the
BeanManager during application startup. To demonstrate the usage of this
plugin in conjunction with Griffon I've ported one of Weld's examples (the
numberguess game; swing version) into Griffon. The source code can be seen
at
https://github.com/aalmiray/griffon_sample_apps/tree/master/demos/numberguess
It contains all the original source code except NumberGamesFrame. You'll
need Griffon 0.9.3 to run it.
Follow these steps to give it a whirl:
1. Download Griffon from http://griffon.codehaus.org/Download
2. Once your paths are configured (you can check this by running 'griffon
help') invoke the following commands inside the application's directory
griffon clean // this will pull all plugins and deps; you need a
network connection
griffon compile // compiles the code, yum!
griffon run-app // runs the application in standalone mode
All feedback welcome.
Enjoy!
Andres
--
View this message in context: http://weld-development-discussions.46994.n3.nabble.com/ANN-Weld-plugin-0-2-for-Griffon-released-tp3255386p3255386.html
Sent from the Weld development discussions mailing list archive at Nabble.com.
More information about the weld-dev
mailing list