[aerogear-dev] Data Sync Thoughts

Matthias Wessendorf matzew at apache.org
Tue Jan 28 11:48:13 EST 2014


On Tue, Jan 28, 2014 at 4:54 PM, Summers Pittman <supittma at redhat.com>wrote:

> On 01/28/2014 10:48 AM, Lucas Holmquist wrote:
> > On Jan 28, 2014, at 10:30 AM, Summers Pittman <supittma at redhat.com>
> wrote:
> >
> >> On 01/28/2014 09:36 AM, Lucas Holmquist wrote:
> >>> yup, this is another Data Sync thread,
> >>>
> >>>>  From a client side perspective, i have concerns that there is still
> not a clear direction yet.
> >>> I know there are multiple ideas floating around on what our model
> should be,  i'm all for choice, but what about deciding on 1 model to get
> started with.  Then later once we have this nailed down,  we can have other
> "adapters" with different models perhaps
> >> All the data model is is an envelope of sync metadata around an object
> >> right?
> > right
> >
> >> We also need to think about the API and server/client protocol as well.
> >>
> >> I think that for sync 1.0 we could focus on the following behavior (it
> >> worked for my demos at least)
> >>
> >> 1.  We have a Sync factory similar to Pipeline, Authenticator,
> >> Registrar, and KeyService.
> >> 2.  The Sync factory consumes/manages Synchronizer instances.
> >> 3.  AG Synchronizer listens for sync messages using UnifiedPush
> endpoints.
> > i thought for a 1.0 we weren't thinking about "realtime"
> When I hear realtime I think sub 100 ms updates to all clients. (think
> gaming)
>
> What I thought we were going for was something closer to email.  The
> data gets changed and at some point in the future the client knows. More
> specifically, the thing the ONE thing that makes sync special is it is a
> push instead of poll implementation.
>

You mean using Mobile Push to send actual content?  Hrm, I guess that does
not work w/ SimplePush;
The mobile push is really more for notification that "something" has
changed. Clients than could ping the sync-server for latest value



>
> >
> >> 4.  AG Synchronizer sends sync messages using Pipes
> >> 5.  AG Synchronizer holds local data in a store
> >>
> >> 6.  When AGSynchronizer gets a message it is responsible for updating
> >> the Store and then notifying code listing for updates OR for notifying
> >> the code that an error has occurred and needs to be addressed.
> >>
> >> 7.  When the developer updates data in the store, the synchronizer
> >> should package that data and send it to the server.  The synchronizer is
> >> responsible for error handling, retrying, back-off, etc.
> >>
> >> 8.  We should include multiple synchronizer implementations to deal with
> >> multiple very simple use cases which involve legacy systems. (For
> >> instance polling to load static data on a schedule.)
> >>
> >> Thoughts? Tomatoes?
> >>>
> >>>
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> >
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-- 
Matthias Wessendorf

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