[aerogear-dev] Showcase app idea

Gorkem Ercan gorkem.ercan at gmail.com
Wed Sep 18 18:26:38 EDT 2013


Games do not make good show cases for APIs or infrastructures (unless they
are graphics, game control, etc APIs ), too many people get lost on the
game details and they hardly remember, the point of the game.
--
Gorkem



On Wed, Sep 18, 2013 at 9:33 AM, Summers Pittman <supittma at redhat.com>wrote:

>  On 09/17/2013 11:21 PM, Douglas Campos wrote:
>
> While I think the idea is neat, we discussed on doing a game as the
> showcase app before, and it was kinda ruled out, since it would easily
> validate pareto's rule against us (80% of the work on game assets/logic,
> 20% on actual showcase code).
>
>
>
>  Checkers would be much much easier than candy crush to show off.  Pluss
> there are already a ton of FOSS assets.
>
> Otherwise I agreee with your concerns.
>
>
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