Hey George,
3) Could you please explain me a little bit, just for my curiosity? How
would Forge know that when I "cd" to .gitignore file it is not merely
FileResource but it is GitIgnoreResource? Thanks!
7) I mean the GitIgnoreTemplateCompleter. There in the beginning of the
complete method you can see some acrobatics with the CommandCompleterState
parameter. I was wondering how that can be done in the new API
2) At the moment AbstractProjectUICommand is in the *javaee-impl* project.
I don't want to introduce dependency to that just to extend that class in
order to use the getSelectedProject. That is why I thought that maybe we
can find a better place for this abstract class.
8) OK, so if my getMetadata method declared that the name of the command is:
super.getMetadata().name("GIT: Add pattern to .gitignore")
How would that map to a shell command? Should we have some kind of
convention for these names?
Thanks again!
Ivan
On Mon, Sep 2, 2013 at 5:13 PM, George Gastaldi <ggastald(a)redhat.com> wrote:
Hi Ivan!
3) You can safely use instanceof. It should work. Another option is using
the reify method, so it will convert your resource to the desired type if
it's not the expected type or return null if it's not possible.
7) The completer API has completely changed from Forge 1. Now you just
need to return a list of the objects that matches the value passed as a
parameter. Do you need anything specific that it is not covered in the
UICompleter interface? Which completer are you trying to migrate?
2) You no longer need getSelectedProject in AbstractGitCommand, use the
one from AbstractProjectUICommand. I don't think this code fits in another
place, but we can review that.
8) In Forge 2, the shell no longer has a "sub-command" concept (Eg: cdi
setup was replaced by cdi-setup). The shell addon automatically converts
spaces into dashes so it's easier to find the command you need from the
first auto-complete.
Best Regards,
George Gastaldi
On 09/02/2013 08:30 AM, Ivan St. Ivanov wrote:
Hey George!
Thanks a lot for the quick feedback!
I'm afraid though that I did not get some of the answers I needed:
3) How do you get the current resource (@Current as of Forge 1)? Is
it context.getInitialSelection().get()? *How can I check that it is of
any particular type (e.g. GitIgnoreResource)*?
[George]: Yes, the current resource is always retrieved using
UIContext.getInitialSelection, which can be safely assigned to a
UISelection<Resource<?>> variable.
[Ivan]: I did not get how can I check whether a file resource is of
GitIgnoreResource type. What I can think of: check whether the current
resource is file and that its name is GitIgnoreResource.RESOURCE_NAME. I'm
afraid that instanceof will not work. What I am not sure is how Forge knows
that a certain resource is of certain type (or more precisely: of certain
subtype of FileResource)
7) How did you migrate existing completers? I see that the completer
interface has changed. I am afraid I can't figure out how I can rework
complete methods from Forge 1, that were *using CommandCompleterState
parameter*. I couldn't find samples
[George]: In the UICommand.initializeUI method, you call setCompleter
for the desired injected input
[Ivan]: Yes, I found how to assign a completer to an input. However I
was not sure how to adapt an already existing completer, which received as
parameter a CommandCompleterState object. The existing completers used that
object and I don't know how to rework them to use the UIContext interface
for the same purpose
2) I see that in javaee-impl you have implemented an abstract command
class that exposes a class that returns the current project (or null):
org.jboss.forge.addon.javaee.ui.AbstractProjectUICommand. I copy-pasted the
getSelectedProject method to an abstract Git UI command class that I
created just becayse I saw that addon-ui does not have access to the
project API (outherwise I would put it in the AbstractUICommand class). *Can
we find a better place for this code?* In Forge 1 we just @Inject-ed a
Project instance, but now I am not sure what to do
[George]: Make your addon depend on the projects addon and you shall
access these classes normally
[Ivan]: Actually I did what you proposed. But now we have one and the
same "protected Project getSelectedProject(UIContext context)" method
in org.jboss.forge.addon.javaee.ui.AbstractProjectUICommand and
in org.jboss.forge.addon.git.ui.AbstractGitCommand. Can we find a better
place for a class like AbstractProjecUICommand that is accessible from
anywhere where we develop commands relying on a context of a project? Maybe
in projects-impl? Both javaee and git depend on that.
And one additional question:
8) In Forge 1 every plugin had a short name that we entered on the
command line. Now I see that commands have some long strings as names (e.g.
"JPA: New Entity"). What does the user have to enter in the shell if they
want to create a new entity?
Thanks,
Ivan
On Mon, Sep 2, 2013 at 12:34 AM, George Gastaldi <ggastald(a)redhat.com>wrote:
> Those are some excellent questions, I'll answer then inline:
>
> Em 01/09/2013, às 17:15, "Ivan St. Ivanov"
<ivan.st.ivanov(a)gmail.com>
> escreveu:
>
> Hey folks!
>
> This weekend I've been hacking on migrating the git-tools to Forge 2 (
>
https://issues.jboss.org/browse/FORGE-1128). And I can say that I have
> pretty much finished the task (although I haven't started yet with the
> git-tools-tests, but I will do that as well).
>
> And I have the following questions and observations:
>
> 1) How do you declare that a UI command requires to be executed in the
> context of a project or in a context of a certain resource? In Forge 1 we
> had the @RequiresProject and @RequiresResource annotations, but now we only
> have @RequiresFacet (I hope it works ;)). What I do here is: implement
> isEnabled and work with the initialSelection method of the UIContext to
> check what is selected. BTW I find quite more declarative approaches in
> Forge 1 than in Forge 2.
>
> Exactly, this is the way to do it. We haven't migrated
> @RequiresProject and @RequiresResources yet, so you're doing the right
> thing.
>
> 2) In Forge 1 we had one plugin class that represented a command with
> a lot of options as methods of that class. Did I get it right that in Forge
> 2 I have to create a separate UICommand implementation for every option
> (i.e. method) of the plugin class? I don't say it's bad, I just want to
> understand whether this is the way
>
> Right again. We prototyped in a separate branch the
> "command-per-method" strategy but we haven't completed it yet.
>
> 3) How do you get the current resource (@Current as of Forge 1)? Is
> it context.getInitialSelection().get()? How can I check that it is of any
> particular type (e.g. GitIgnoreResource)?
>
> Yes, the current resource is always retrieved using
> UIContext.getInitialSelection, which can be safely assigned to a
> UISelection<Resource<?>> variable.
>
> 4) Is there such a thing as setup command? I think there's no need, but
> still I'd like to ask
>
> There is not, but setup commands should be implemented as UICommands as
> you may have already noticed.
>
> 5) If a facet has to write a message to a provider (GUI, shell), how
> does it do it? Commands do that via the Result object, but I didn't get how
> facets can. Or should they at all write anything?
>
> Facets can't write messages for now, but we should consider doing it so
> it if makes sense.
>
> 6) I saw that some of the git commands in Forge 1 fire pickup events:
> Event<PickupResource>::fire(new PickupResource(gitIgnoreResource()));
> How is this done in Forge 2. I would appreciate a sample in existing
> plugin
>
> You have to call UIContext.setSelection in your UICommand.execute method.
>
> 7) How did you migrate existing completers? I see that the completer
> interface has changed. I am afraid I can't figure out how I can rework
> complete methods from Forge 1, that were using CommandCompleterState
> parameter. I couldn't find samples
>
> In the UICommand.initializeUI method, you call setCompleter for the
> desired injected input
>
> And of course I have some questions about the git-tools implementation
> that have nothing to do with the migration:
>
> 1) At the moment the GitUtils class, which I have made an interface and
> plan to export as addon, exposes some JGit classes as parameters. Do you
> think it's a good idea to wrap them in our own classes like you have done
> with the JDT parser API for example?
>
> That would be a good idea, so it could be possible to use native git if
> needed.
>
> 2) I see that in javaee-impl you have implemented an abstract command
> class that exposes a class that returns the current project (or null):
> org.jboss.forge.addon.javaee.ui.AbstractProjectUICommand. I copy-pasted the
> getSelectedProject method to an abstract Git UI command class that I
> created just becayse I saw that addon-ui does not have access to the
> project API (outherwise I would put it in the AbstractUICommand class). Can
> we find a better place for this code? In Forge 1 we just @Inject-ed a
> Project instance, but now I am not sure what to do
>
> Make your addon depend on the projects addon and you shall access these
> classes normally
>
> So, that's all from me for now. Next to come - the questions about the
> migration about the tests ;)
>
> Bring'em on! :)
>
> Cheers,
> Ivan
>
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