Okay I've had a go a this. I've cleaned up the Faces scaffold, and fixed the
aerogear API (though I haven't gone as far as making the aerogear prototype
actually use targetDir instead of the hardcoded /scaffold).
Can you please test?
Richard.
On 16/03/2012 7:25 AM, Lincoln Baxter, III wrote:
Hi Everyone,
I've*broken the following API* in the *Scaffold API module*. Since we only have three
scaffolds at this time, it seemed best to do this now, since it
will not affect most other plugins:
https://github.com/forge/core/commit/8a366fc0eb6913922b0b31ff21d9869c2fd1...
It is a trivial change, and should be simple to update. In version 2.0, we should
consider passing a ScaffoldConfiguration object instead of individual
parameters, thus allowing us to continue updating without breaking API compatability.
This breakage will occur in version 1.0.1.CR1 (or .Final if we skip releasing CR1)
*BEFORE YOU UPDATE to use the new API:*
Be sure to *create a Branch or Tag named "1.0.0.Final"* in your plugin git
repository. This will ensure that those who have not updated to the latest API
will still receive a working version of the plugin.
Thanks,
Lincoln
--
Lincoln Baxter, III
http://ocpsoft.org
"Simpler is better."