From looking at the source it seems that the WebSockets.sendBinary
methods
that take ByteBuffer will take ownership of the buffer, meaning I
shouldn't
modify (or return it to a pool) after I pass it to these methods. Is this
correct?
Looking at sendInternal, the buffer passed is then wrapped in a dummy
ImmediatePooledByteBuffer. I could make alternative versions of these
sendBinary methods that take PooledByteBuffer. Allowing me to use pooled
buffers.
Since this functionality is missing it makes me think that there may be a
reason why it shouldn't be done.