On Wed, Feb 26, 2014 at 1:58 PM, Miguel Lemos <miguel21op(a)gmail.com> wrote:
I think there's no problem with the success handler as it is.
Besides,
it's handy and important the information we get from it. Why change what's
working just fine?
Well, Eriks suggestion does make the plugin a lot simpler. As said in other
emails: since there is an error-callback (for errors when during
registration with the UnifiedPush Server), this is pretty much enough to
know. success _and_ error is somewhat redundant.
-Matthias
Enviado do meu iPhone
No dia 26/02/2014, às 10:26, Erik Jan de Wit <edewit(a)redhat.com> escreveu:
push.register(onNotification, errorHandler, {"badge": "true",
"sound": "true", pushConfig: pushConfig});
>
> Now the Javascript can verify that the callback is a function because
> it's no longer a string and the need for a separate successHandler is
> overrated as you will either get messages or your errorHandler gets
> invoked.
>
True but it would be nice if we can still pass optionally a function for
the registration successHandler, depending on the developer needs maybe I
still wants to do something with his backend once the registration is
suceesful. But I agree to have a default "hidden" function for that ... but
should be able to override it.
Unfortunately we can't have both, either we have a successHandler or not.
But really what do you want to do with your backend that depends on the
successful registration with UPS?
> For iOS we have these badge and sound flags we could we get rid of those
> as well? When you don't want a badge then just don't send it in the
> message!? Then the pushConfig can be inlined making it look like this:
>
Not really understand here what you mean, could you elaborate a bit ?
On iOS when you register you can add flags to enable badges (little
numbers on the app icon) and sounds so if the message contains a badge but
you have registered it with badge = false the badge will be ignored. The
user can also change these settings. So I suggest to always set them to
true and if you don't want to use a badge just don't put it in the message.
push.register(onNotification, errorHandler, {
> // senderID is only used in the Android/GCM case
> senderID: "<senderID e.g Google Project ID only for android>",
> pushServerURL: "<pushServerURL e.g http(s)//host:port/context
>",
> variantID: "<variantID e.g. 1234456-234320>",
> variantSecret: "<variantSecret e.g. 1234456-234320>",
> alias: "<alias e.g. a username or an email address optional>"
> });
>
> Till now all these changes can be made on the plugin, but we could take
> it even further. Two things that are still platform dependent the senderId
> and the variantID/secret. Now senderId is 'known' by UPS so why do we need
> to specify it here? We could make senderId part of the response when
> registering a device on UPS then the client doesn't need to specify it and
> all configuration is in one place.
>
That will be a convention to skip the senderId when the variant is an
Android "type", yeah why not, I like that.
I'm not sure that I follow you, but what I meant is to change the android
push registration logic see here:
https://github.com/aerogear/aerogear-android/blob/2db7eedd234aa8b2b970620...
It uses the senderId to register itself with GCM and afterward it
registers with UPS. Now if it would do that the other way around and the
response of UPS would contain the senderId the client wouldn't need to
specify it.
On the cordova plugin the senderId is ignore when you are on iOS it's only
used on Android so leaving it in is not a problem, just nicer to not have
it at all.
> That leaves variantID/secret and that is the boldest proposal. How about
> we make it possible to register for an application instead for a specific
> variant? Then based on the meta information (deviceType, operatingSystem
> and osVersion) we choose the right variant.
>
I like the idea but that can be tricky since multiple variants can have
the same meta information (like "Android Free"/"Android Premium"),
we
should think about a convention. But again I like the idea and it is worth
thinking about it.
Ahh didn't think about that one, right so we could still have this when
you have one variant of each type?
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