So i'm going to use this thread to discuss if we have a requirement for what framework
to use for the Admin UI console thing
Here are some choices, but not an exhaustive list:
Ember
Backbone
Angular
Just Straight up HTML/JS/CSS
Other Buzz Words
Since this is going to be part of the Push server( installed in an App server ) and not a
quick start or showcase app, do we need to adhere to a specific framework?
On Jun 21, 2013, at 12:25 PM, Matthias Wessendorf <matzew(a)apache.org> wrote:
On Fri, Jun 21, 2013 at 5:38 PM, Deepali Khushraj <dkhushra(a)redhat.com> wrote:
On Jun 21, 2013, at 11:23 AM, Matthias Wessendorf <matzew(a)apache.org> wrote:
>
>
>
> On Fri, Jun 21, 2013 at 5:16 PM, Deepali Khushraj <dkhushra(a)redhat.com> wrote:
> Just saw this email. The updates look good.
>
> Matthias, also one question to you: can a single variant have multiple push networks
(APNS, GCM etc) associated with it? All the examples in the spec have only a single push
network associated with a "variant", so that part was not clear.
>
> The idea is:
> PushApp: Overall mobile App (e.g. "AeroGear Sports News").
> Variant: A _variation_ of this (for a specific target). "AeroGear Sports News
for iOS", "AeroGear Sports News for Android" or "AeroGear Sports News
for Web".
>
> Now... with a bit more "fine tuning" (e.g. the the user/company wants to be
fancy and offer specific apps (to the app-store) for iPhone/iPad or Android
Tablets/Phones"), these following "variants" could exist for the
"AeroGear Sports News" Push Application:
> * "AeroGear Sports News for iPhone"
> * "AeroGear Sports News for iPad"
> * "AeroGear Sports News for iPad mini"
> * "AeroGear Sports News for Android-Table"
> * "AeroGear Sports News for Google-Glasses"
>
> Since a variant targets a specific platform, there is no real sense in having the one
variant supporting different PushNetworks. thins like that are group under a
PushApplication (as explained above).
>
>
> Does that make sense? Do you feel I need to be more clear on that in the spec ?
Your approach sounds reasonable. Perhaps just a line in the spec, explicitly stating
this, could be useful.
Do you plan to allow the user to configure both dev and prod certificates of APNS for a
single iOS variant?
yes. And I think Hylke's wireframes already indicate that
>
>
> -Matthias
>
>
>
>
> D.
>
> On Jun 17, 2013, at 8:19 AM, Hylke Bons <hbons(a)redhat.com> wrote:
>
>> Hello,
>>
>> I've updated the wireframes with the points raised, you can find it here:
https://raw.github.com/hbons/aerogear-design/master/aerogear_unified_push...
>>
>> I'll address your feedback inline.
>>
>> On 06/06/2013 01:38, Deepali Khushraj wrote:
>>> * It seems from the designs that the user can add only a single OS-specific
variant per app. For example, I can create "Mobile HR" app with a single
"HR iOS" variant, but not two variants like "HR iPad" and "HR
iPhone free". I believe Matthias' lexicon states such multiple variants are
possible per app. .
>>>
>>> I think the way you've done is fine. However, if we choose this path
then, I think, we need to update the specification and ensure the REST API won't allow
multiple OS-specific variants per app, otherwise, they can't be shown in the UI.
>>>
>> I forgot a to add this usecase. This can now be done in the "Variants"
tab.
>>
>>> * Apple's Push network has prod and dev environment options, a flag would
be useful.
>>>
>>
>> Two certificate files can now be provided: one for production and one for
development. Any of the two can be used by mobile apps whether they're deployed or for
debugging purposes.
>>
>>> * The terms "Instance" and "Variant" will be unfamiliar
terminologies to a new user. A help icon on the screen or just some text explaining the
meanings of these terms to new comers would be helpful
>>>
>>> * Terminology suggestion:
>>> Instance -> "Active user instances" or just "User
instances"
>>>
>> I've changed this to "Mobile Instances" for now, but we can discuss
this.
>>
>>
>>> * I found the name "Variants and Push Networks" confusing. I would
suggest we use one :)
>>>
>>
>> Push Networks it is.
>>
>>> * I noticed you added links to download client SDKs, which is great. I think
a link to the Sender REST API spec would be useful too.
>>>
>> I think this is something we need to fix on the
aerogear.org website itself.
There should be easy access from the downloads to the API as a "next step".
>>
>>
>>> * I found our iOS tutorial to be really helpful. It got the user up and
running really quickly. This is something I struggled with Urban Airship and other
services. Linking ours to the console could be a real value add to first-time users
>>>
>>
>>
>>
>>> * We need to check the security aspect of showing end-user emails in the
instances tab to the developers of the app.
>>>
>> Like mentioned by Matthias, this can be anything, not just email addressses. It
depends on how the developer sets the system up.
>>
>>> * Also, if an app gets really popular then this list will likely be really
long, like thousands of users. Not sure if our console could handle that. I think this
feature of being able to see instances is great in "development mode" or during
apps' "beta testing" though.
>>>
>> It can be a long list and we probably will have to add pagination and filtering.
The main usecase here is removing instances to stop them from receiving new push
notifications.
>>
>>> * Is the check-mark in first screen used to make an app active Vs inactive?
>>>
>>
>> It was to to select applications and perform actions on them. I already thought
this would be confusing, so I removed them now. An app is active when it has at least one
push network enabled.
>>
>>
>>> * I like that you show the variants summary in first screen, wondering if we
could use icons there for iOS, Android & web.
>>
>> Yep, potentially.
>>
>>>
>>> * I was wondering if we could consider some UX ideas for first-time user
experience. I imagine a lot of users using this service would never have used Push before,
so they may need some hand holding and the UI is a great way to start that.
>>>
>>>
>> Yes, I've added some paragraphs to make things more friendlier, but
there's room for improvement. We can fix this as we go.
>>
>> Thanks for the feedback. It's been really useful!
>>
>> Hylke
>>
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>
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