On Tue, Jan 28, 2014 at 7:22 PM, Summers Pittman <supittma(a)redhat.com
<mailto:supittma@redhat.com>> wrote:
On 01/28/2014 11:11 AM, Corinne Krych wrote:
> I think we still need the synchronisation mode in pull mode.
>
> How are we going to deal with this use case with simple push:
> UserA is offline update some data, then switch off his phone
> Some other users update data
> UserA open his app, he has missed some push notifications but
> still want to sync his app.
That is the magic of Push systems. He gets the messages when he
comes online.
Device A and B and Server have data with a checksum of 42.
Device A goes offline.
Device A changes its data and has a checksum of 64.
Device B changes its data and has a checksum of 192.
Device B sends the expected server checksum of 42 and its new data
to the server.
Server accepts B's Data, updates its checksum to 192, and sends a
message to all Devices ( in this case just A)
sending the data does not work via 'mobile push' - we need something
like 'real-time' for that sending;
Well it does work with GCM. In this
example I was specifically thinking
about using a Pipe to send data. Honestly that is an implementation
detail and can be hand waved in any number of ways.
Device B and Server go on a long date, but things don't work out
and they end up splitting the check 50/50. Device B is annoyed
because she only got a salad but Server got the Surf and Turf.
Device A comes online and receives a message from the server.
Device A notices the server's checksum data is a change from 42 ->
192 and not 42 -> 64. Thus its copy is out of sync and fires a
message to the User of Device A to resolve the data.
User A resolves the data and Device A sends the merged data to the
server.
Device B gets a message of new data and updates to what the server
has.
>
> ++
> Corinne
>
>
> On 28 January 2014 17:01, Summers Pittman <supittma(a)redhat.com
> <mailto:supittma@redhat.com>> wrote:
>
> On 01/28/2014 10:58 AM, Lucas Holmquist wrote:
> > On Jan 28, 2014, at 10:54 AM, Summers Pittman
> <supittma(a)redhat.com <mailto:supittma@redhat.com>> wrote:
> >
> >> On 01/28/2014 10:48 AM, Lucas Holmquist wrote:
> >>> On Jan 28, 2014, at 10:30 AM, Summers Pittman
> <supittma(a)redhat.com <mailto:supittma@redhat.com>> wrote:
> >>>
> >>>> On 01/28/2014 09:36 AM, Lucas Holmquist wrote:
> >>>>> yup, this is another Data Sync thread,
> >>>>>
> >>>>>> From a client side perspective, i have concerns
that
> there is still not a clear direction yet.
> >>>>> I know there are multiple ideas floating around on what
> our model should be, i'm all for choice, but what about
> deciding on 1 model to get started with. Then later once we
> have this nailed down, we can have other "adapters" with
> different models perhaps
> >>>> All the data model is is an envelope of sync metadata
> around an object
> >>>> right?
> >>> right
> >>>
> >>>> We also need to think about the API and server/client
> protocol as well.
> >>>>
> >>>> I think that for sync 1.0 we could focus on the
> following behavior (it
> >>>> worked for my demos at least)
> >>>>
> >>>> 1. We have a Sync factory similar to Pipeline,
> Authenticator,
> >>>> Registrar, and KeyService.
> >>>> 2. The Sync factory consumes/manages Synchronizer
> instances.
> >>>> 3. AG Synchronizer listens for sync messages using
> UnifiedPush endpoints.
> >>> i thought for a 1.0 we weren't thinking about
"realtime"
> >> When I hear realtime I think sub 100 ms updates to all
> clients. (think
> >> gaming)
> >>
> >> What I thought we were going for was something closer to
> email. The
> >> data gets changed and at some point in the future the
> client knows. More
> >> specifically, the thing the ONE thing that makes sync
> special is it is a
> >> push instead of poll implementation.
> > this makes sense, but i guess it would be push when
> available. thinking web and crappy web socket support( dang
> you carriers )
> Right. I'm not saying lets do something complicated. I'm
> saying lets
> use GCM, iOS CM, and simple push to send notifications to
> tell the
> client something. In simplePush case it is "this data
> changed, get the
> new stuff and update yourself". In Android and iOS case it
> may be that
> or it may be "here is new data".
>
> In general, I am fine for getting a message saying something like
> Documents/Schedules/1/${revision}. Then I can check my
> revisions, fetch
> data if necessary, update my local data, and send any
> updates. That
> SHOULD (I think) be doable with simplepush as well right?
>
> >
> >>>> 4. AG Synchronizer sends sync messages using Pipes
> >>>> 5. AG Synchronizer holds local data in a store
> >>>>
> >>>> 6. When AGSynchronizer gets a message it is responsible
> for updating
> >>>> the Store and then notifying code listing for updates OR
> for notifying
> >>>> the code that an error has occurred and needs to be
> addressed.
> >>>>
> >>>> 7. When the developer updates data in the store, the
> synchronizer
> >>>> should package that data and send it to the server. The
> synchronizer is
> >>>> responsible for error handling, retrying, back-off, etc.
> >>>>
> >>>> 8. We should include multiple synchronizer
> implementations to deal with
> >>>> multiple very simple use cases which involve legacy
> systems. (For
> >>>> instance polling to load static data on a schedule.)
> >>>>
> >>>> Thoughts? Tomatoes?
> >>>>>
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