On Tue, Jan 28, 2014 at 6:36 PM, Summers Pittman <supittma(a)redhat.com>wrote:
On 01/28/2014 12:32 PM, Matthias Wessendorf wrote:
On Tue, Jan 28, 2014 at 6:32 PM, Matthias Wessendorf <matzew(a)apache.org>wrote:
>
>
>
> On Tue, Jan 28, 2014 at 6:26 PM, Summers Pittman <supittma(a)redhat.com>wrote:
>
>> On 01/28/2014 12:13 PM, Matthias Wessendorf wrote:
>>
>>
>>
>>
>> On Tue, Jan 28, 2014 at 6:08 PM, Summers Pittman
<supittma(a)redhat.com>wrote:
>>
>>> On 01/28/2014 11:46 AM, Matthias Wessendorf wrote:
>>>
>>>
>>>
>>>
>>> On Tue, Jan 28, 2014 at 4:48 PM, Lucas Holmquist
<lholmqui(a)redhat.com>wrote:
>>>
>>>>
>>>> On Jan 28, 2014, at 10:30 AM, Summers Pittman
<supittma(a)redhat.com>
>>>> wrote:
>>>>
>>>> > On 01/28/2014 09:36 AM, Lucas Holmquist wrote:
>>>> >> yup, this is another Data Sync thread,
>>>> >>
>>>> >>> From a client side perspective, i have concerns that there
is
>>>> still not a clear direction yet.
>>>> >>
>>>> >> I know there are multiple ideas floating around on what our
model
>>>> should be, i'm all for choice, but what about deciding on 1 model to
get
>>>> started with. Then later once we have this nailed down, we can have
other
>>>> "adapters" with different models perhaps
>>>> > All the data model is is an envelope of sync metadata around an
>>>> object
>>>> > right?
>>>>
>>>> right
>>>>
>>>> >
>>>> > We also need to think about the API and server/client protocol as
>>>> well.
>>>> >
>>>> > I think that for sync 1.0 we could focus on the following behavior
>>>> (it
>>>> > worked for my demos at least)
>>>> >
>>>> > 1. We have a Sync factory similar to Pipeline, Authenticator,
>>>> > Registrar, and KeyService.
>>>> > 2. The Sync factory consumes/manages Synchronizer instances.
>>>> > 3. AG Synchronizer listens for sync messages using UnifiedPush
>>>> endpoints.
>>>> i thought for a 1.0 we weren't thinking about "realtime"
>>>>
>>>
>>> that is my impression as well, talking to Dan on IRC;
>>> ATM all is polling, but the sync-server will be cable of doing
>>> WebSocket/SockJS, so "connected" clients, can sync.
>>>
>>> Polling is MURDER on battery, performance, and "feel". WebSockets
and
>>> SockJS are awesome ideas for a future implementation for "real
time".
>>>
>>
>> As far as I understood it, the sync-server just started w/ polling
>> (pure HTTP). I think that WebSocket/SockJS is not really that far away, in
>> terms of 'future'
>>
>>
>>>
>>>
>>> Push should be really used for 'wake-up', instead of changing real
>>> information; Also SimplePush clients could not even integrate here (the
>>> protocol just uses version (or timestamps)
>>>
>>> Yes.
>>>
>>> On the topic of Simple Push, you push a URL so in theory you could push
>>> /Documents/${collecitonName}/${id}/${rev_id} and have simple push setup to
>>> accept URLS formatted that way right? Or is it more limited than that?
>>>
>>
>> you can simply ONLY push a version number, that's it
>>
>> I just reread things. It is worse than that. You can (should) only
>> push an increasing version number. So anything checksum based will fail.
>>
>
>
> best practice is 'timestamp' - that's all you can push over to those
> devices
>
for a good reason
Yeah. I keep forgetting how simple simplepush is.
My original though on simple push was that a client to register as a
listener for /Documents/Collections and it would receive pushes to
/Documents/Collections/foo/bar. I was totally wrong :)
This gives a much better context to everything that is also going on.
you are now buying the real-time ?
>
>>
>>
>>
>>
>>
>>
>>>
>>>
>>>
>>>
>>>
>>>>
>>>> > 4. AG Synchronizer sends sync messages using Pipes
>>>> > 5. AG Synchronizer holds local data in a store
>>>> >
>>>> > 6. When AGSynchronizer gets a message it is responsible for
updating
>>>> > the Store and then notifying code listing for updates OR for
>>>> notifying
>>>> > the code that an error has occurred and needs to be addressed.
>>>> >
>>>> > 7. When the developer updates data in the store, the synchronizer
>>>> > should package that data and send it to the server. The
>>>> synchronizer is
>>>> > responsible for error handling, retrying, back-off, etc.
>>>> >
>>>> > 8. We should include multiple synchronizer implementations to deal
>>>> with
>>>> > multiple very simple use cases which involve legacy systems. (For
>>>> > instance polling to load static data on a schedule.)
>>>> >
>>>> > Thoughts? Tomatoes?
>>>> >>
>>>> >>
>>>> >>
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>>>
>>>
>>>
>>> --
>>> Matthias Wessendorf
>>>
>>> blog:
http://matthiaswessendorf.wordpress.com/
>>> sessions:
http://www.slideshare.net/mwessendorf
>>> twitter:
http://twitter.com/mwessendorf
>>>
>>>
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>>
>>
>>
>> --
>> Matthias Wessendorf
>>
>> blog:
http://matthiaswessendorf.wordpress.com/
>> sessions:
http://www.slideshare.net/mwessendorf
>> twitter:
http://twitter.com/mwessendorf
>>
>>
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>
>
>
> --
> Matthias Wessendorf
>
> blog:
http://matthiaswessendorf.wordpress.com/
> sessions:
http://www.slideshare.net/mwessendorf
> twitter:
http://twitter.com/mwessendorf
>
--
Matthias Wessendorf
blog:
http://matthiaswessendorf.wordpress.com/
sessions:
http://www.slideshare.net/mwessendorf
twitter:
http://twitter.com/mwessendorf
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--
Matthias Wessendorf
blog:
http://matthiaswessendorf.wordpress.com/
sessions:
http://www.slideshare.net/mwessendorf
twitter:
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