"kukeltje" wrote : in 3.1 ordinary nodes were waitstates, in 3.2 this changed to
it not being a wait state (afaik, or was that in the new upcomming core?)
I'm using 3.2, so does it mean that my ordinary node ain't in a wait state any
longer?
PS: I have checked the source, not the unit tests tough (checking it in a little bit)
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