Yeah, that's not going to work. SocketClientInvoker wants to talk to a
SocketServerInvoker. For example, in Remoting versions 2.0.0 and above, each invocation
and each response is preceded by a version byte. For another, the client will try to
create an ObjectInputStream, which means the server has to create a matching
ObjectOutputStream.
Basically, you'd have to make your server code look sufficiantly like a
SocketSereverInovker to satisfy the SocketClientInvoker.
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