Hello Ron,
Please find my comments below.
Issue 1:
On providing invokerDestructionDelay=10000, my system run out of threads. I mean my client
side. Every call results in the creation of new thread, it seems old invoker thread is not
getting reused.
Secondly, even if I'm working on windows; I'm not creating new sockets. I'm
just placing a call to SLSB, now if it creates new socket or thread for each & every
request, I think can only be treated as design issue.
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