Hiya Tim.
The server side issue is with Messaging :-)
The ServerSessionEndpoint code contains an executor for each instance. Unfortunately
nothing shuts down the executor which means that the threads created by the executor are
never destroyed.
I modified the messaging code to include a call to executor.shutdownNow() in
ServerSessionEndpoint.close() and this appears to have done the trick.
Kurt's test is now up to 40000 iterations and the client/server look stable.
I'll give it a longer run over the next day or so.
Kev
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