Author: smukhina
Date: 2007-12-14 10:52:04 -0500 (Fri, 14 Dec 2007)
New Revision: 5320
Modified:
trunk/jbpm/docs/reference/en/modules/The_JBoss_jBPM_Int_Mech.xml
trunk/jbpm/docs/reference/en/modules/guided_tour_jboss_jbpmgpd.xml
Log:
incorrect symbols are fixed
Modified: trunk/jbpm/docs/reference/en/modules/The_JBoss_jBPM_Int_Mech.xml
===================================================================
--- trunk/jbpm/docs/reference/en/modules/The_JBoss_jBPM_Int_Mech.xml 2007-12-14 15:50:52
UTC (rev 5319)
+++ trunk/jbpm/docs/reference/en/modules/The_JBoss_jBPM_Int_Mech.xml 2007-12-14 15:52:04
UTC (rev 5320)
@@ -111,7 +111,7 @@
<para> Let's do something about it and add an action to the first
transition of our
sample process. To do this you can use the Actions tab in the Properties
Editor that is
under the graphical canvas. Bring up the popup menu of the action element
container and
- chose New Action as it’s shown on the screenshot below. The other way to add
an action
+ chose New Action as it's shown on the screenshot below. The other way to
add an action
to the transition is simply to use the dropdown menu that is available under
the action
icon in the right upper corner of the Properties View.</para>
Modified: trunk/jbpm/docs/reference/en/modules/guided_tour_jboss_jbpmgpd.xml
===================================================================
--- trunk/jbpm/docs/reference/en/modules/guided_tour_jboss_jbpmgpd.xml 2007-12-14 15:50:52
UTC (rev 5319)
+++ trunk/jbpm/docs/reference/en/modules/guided_tour_jboss_jbpmgpd.xml 2007-12-14 15:52:04
UTC (rev 5320)
@@ -11,7 +11,7 @@
</chapterinfo>
<title>A Guided Tour of JBoss jBPM GPD</title>
<para>In this chapter we suggest a step-by-step walk-through of creating and
configuring your own
- simple process. Let’s start with organizing a new jBPM project.</para>
+ simple process. Let's start with organizing a new jBPM project.</para>
<para>A wizard for creating a jBPM project is included in the GPD plugin. We have
opted to
create a project based on a template already containing a number of advanced artifacts
that
we will ignore for this section. In the future we will elaborate this wizard and offer
the