On Thu, Apr 11, 2013 at 2:58 PM, Matthias Wessendorf <matzew(a)apache.org>wrote:
On Thu, Apr 11, 2013 at 2:34 PM, Sebastien Blanc <scm.blanc(a)gmail.com>wrote:
>
>
>
> On Thu, Apr 11, 2013 at 2:28 PM, Lucas Holmquist <lholmqui(a)redhat.com>wrote:
>
>>
>> On Apr 11, 2013, at 8:07 AM, Kris Borchers <kris(a)redhat.com> wrote:
>>
>>
>>
>>
>>> We would need to build the server side piece into our unified push
>>> server
>>>
>>
>> yup - that's not hard; it's similar to what we have for iOS and Android;
>> It just uses a different PushNetwork to submit to;
>>
>>
>> The problem is that push network doesn't exist either and I don't want
>> to wait for the browsers to build them :) … we would need to build that as
>> well. What I am thinking is we would build the network into our server side
>> so that users could deploy their own PushNetwork for their apps but have
>> the ability for the clients to use the appropriate browser PushNetwork if
>> available. Then, we would eventually kill our PushNetwork bits when all
>> browsers implement their own.
>>
>>
>> This could be very cool. Like an enterprise can have their own internal
>> push network
>>
>>
>> Would this be "built in"( maybe the wrong word) to controller?
>>
>
> Well, maybe I'm wrong but with all the specs that Matthias did we have
> 90% of the bits , the 10% being a custom implementation of the Sender API,
> no ?
>
I have no clue what you mean;
:)
For the scope, 100% web, no hybrid : in your gist you define "web push",
where we offer a convenient library for doing "atomic" push operations :
online chat, multiplayer game. But we could image to offer for the Web the
same infrastructure (same API, concepts not same impl) as you defined for
the Native Push : with Registry etc ... It will be a "degraded" service
since pushing of notification will only be possible when online but still I
think there can be demand for that.
>
>
>
>>
>>
>>
>>
>>> bits but I think the effort would be worth it to provide a
>>> cross-browser solution for push on the web which could be transitioned to
>>> the native browser push when ready.
>>>
>>
>>
>> early on ! :)) sounds good!
>>
>>
>>> <
https://gist.github.com/matzew/17f793e4be11473423d2#web-push>Web
Push
>>>
>>> The *Web Push* allows a low-latency message exchange between *connected
>>> * (read: *online*) clients and the server. This is usually realized
>>> with technologies like WebSocket (or robust fallbacks like SockJS). Once a
>>> client application connects, it can exchange (receive and send) messages
>>> with the server (and other clients). Messages have no restrictions in terms
>>> of size of content (JSON, binary). While technoques like SockJS provide a
>>> *socket connection* between the client and the server, it is desired
>>> to have a more high-level API, to be used for the communication (e.g.
>>> Stomp).
>>>
>>> Initially, Clients that are offline are *NOT* receiving messages.
>>> Messages are not persisted and stored, to be delivered later.
>>>
<
https://gist.github.com/matzew/17f793e4be11473423d2#supported-client-plat...
>>> client platforms
>>>
>>> - Android (Java client library)
>>> - iOS (ObjC client library)
>>> - JavaScript (JS client library, to be used in browsers and hybrid
>>> containers)
>>>
>>>
>>> Thoughts? The original gist is store here:
>>>
https://gist.github.com/matzew/17f793e4be11473423d2
>>>
>>> -Matthias
>>> --
>>> Matthias Wessendorf
>>>
>>> blog:
http://matthiaswessendorf.wordpress.com/
>>> sessions:
http://www.slideshare.net/mwessendorf
>>> twitter:
http://twitter.com/mwessendorf
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>>
>>
>>
>> --
>> Matthias Wessendorf
>>
>> blog:
http://matthiaswessendorf.wordpress.com/
>> sessions:
http://www.slideshare.net/mwessendorf
>> twitter:
http://twitter.com/mwessendorf
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>>
https://lists.jboss.org/mailman/listinfo/aerogear-dev
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--
Matthias Wessendorf
blog:
http://matthiaswessendorf.wordpress.com/
sessions:
http://www.slideshare.net/mwessendorf
twitter:
http://twitter.com/mwessendorf
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