+1
On Fri, Sep 27, 2013 at 2:30 PM, Lucas Holmquist <lholmqui(a)redhat.com>wrote:
On Sep 27, 2013, at 7:55 AM, Kris Borchers <kris(a)redhat.com> wrote:
There is already work being done to look into handling "batch" messaging
for SimplePush. It's easier for SimplePush because we control the push
network so we can add that type of functionality. For the other networks
though, if they can't accept multiple push messages in a single batch,
you're still going to have to loop over them all and do those sends. With
that in mind, IMO this should only be added if the push networks can handle
it. Otherwise, this idea seems like it is going to muddy the waters in
terms of mixing business logic into the UP server which we definitely don't
want to do.
+1, no mixing
Again, IMO, if you are sending out several hundred thousand personalized
messages via push, you're probably doing it wrong and need to reconsider
the way your app is structured. Push messaging is not a mass e-mail system.
exactly
On Sep 27, 2013, at 2:12 AM, Apostolos Emmanouilidis <aemmanou(a)redhat.com>
wrote:
I received some feedback for the aerogear-unifiedpush-server.
The case is:
Company X would like to create a personalized push notifications campaign
for Y hundred thousands customers/clients. Personalized means that each
client/device should receive a unique message. The messages are
automatically produced from rules defined in a CRM system, but this is
something which doesn't affect our implementation.
Currently, our selective send method is able to send one message to a
selected list of clients. In cases like the above one, this translates into
Y hundred thousands calls of the aerogear-unifiedpush-server selective send
method. The question is whether we could change the signature of the
selective send method and allow to pass an array of messages or not.
In my understanding, the advantages/disadvantages of a such change are
similar to the advantages/disadvantages of a service according its level of
granularity.
*Fine Grained*
+ simplicity and less business logic on server side
+ less amount of data exchanged between client/server
- a lot of interactions between client/server
- more interactions = more network overhead
- complex client side
*Coarse Grained*
+ less interactions between client/server
+ less network overhead & possibility of re-using the same network
connection to send messages to the Push Networks (at least for APN)
+ simple client side
- much data exchanged in each interaction between client/server
- complex server side
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