Hi Ken,
a while ago, I wrote a little prototype for an iOS SDK for LiveOak:
https://github.com/matzew/LOKIT
NOTE: Uses an old/outdated iOS library. For iOS you want our 2.x series,
with swift </note>
But to give an example:
That poc was (in the past) running against the chat example:
https://github.com/matzew/LOKIT/blob/master/LOKitTests/LiveOakTest.m
Internally (similar to your web-based demo at that time), it used:
- AeroGear-iOS for http communication
- Stomp-Kit for the Stomp connection
All behind one thin API (was matching the JS client at that time).
I think that's the direction you are interested in, right?
If yes, we can talk about more concrete ideas ;)
-Matthias
On Tue, Oct 28, 2014 at 9:15 PM, Ken Finnigan <ken(a)kenfinnigan.me
<javascript:_e(%7B%7D,'cvml','ken@kenfinnigan.me');>> wrote:
All,
For the next release we're looking to create some SDKs for iOS, Android,
JavaScript and a Cordova plugin for use with LiveOak.
Our preference is to build on top of what Aerogear has already developed,
or even simply use the AeroGear SDK's with a different set of connection
options??
As the AeroGear team are well versed in various issues of developing SDKs,
I was hoping to get some advice as to the best way for us to develop ours
such that they're only a very thin layer on top of AeroGear's SDKs.
Thanks in advance!
Ken
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