My confusion: iPhone 5 is a 32 bit processor, of course.
The "mistake" was caused by the fact that when you compile your program
with XCode 5.1 and Cordova, one of the things you must do is to add the
Arm64 bit processor to the architectures setup. When compiling the program
without it, Aerogear (and other plugins) throw a bunch of compiling errors.
But I found out that it's easier to remove the iOS platform and reinstall
it again, and then just change the target profile in XCode...
On Wed, Apr 2, 2014 at 10:26 AM, Miiguel Lemos <miguel21op(a)gmail.com> wrote:
Of course, don't forget to change your project target before
compiling it.
By the way: I use to compile my iPhone apps through the console directly
to the device, and not through XCode. This way some auto features of the
SDK will not be called, thus avoiding some errors that will "hurt" Cordova.
Miguel
Enviado do meu iPad
No dia 02/04/2014, às 08:54, Erik Jan de Wit <edewit(a)redhat.com> escreveu:
Hi,
Thanks for trying our project, currently Cordova doesn’t support 64 bit
builds (see the very long
discussion<http://mail-archives.apache.org/mod_mbox/cordova-dev/201403...
about
it). When that is fixed we’ll need to update our push library to also
support 64 bit (I’ve create an
issue<https://issues.jboss.org/browse/AEROGEAR-1463>).
Cordova already fixed their issue we just need to wait for a release and
then you are good to go.
Hope you can wait for that to happen,
Cheers,
Erik Jan
On 1 Apr,2014, at 22:37 , johnbran <john(a)goabits.com> wrote:
Hello,
I am running xcode 5.1 and cordova 3.4. When I test my app on an iPhone 4
it works without issue. When I run it on an 5s (64bits) or in the 64bit
iphone simulator I get the following errors...
ld: warning: ignoring file
/Users/johnbran/cordova/z1/platforms/ios/z1/Plugins/org.jboss.aerogear.cordova.push/libpush-sdk-0.8.1.a,
missing required architecture x86_64 in file
/Users/johnbran/cordova/z1/platforms/ios/z1/Plugins/org.jboss.aerogear.cordova.push/libpush-sdk-0.8.1.a
(3 slices)
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_AGDeviceRegistration", referenced from:
objc-class-ref in PushPlugin.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see
invocation)
If I choose to compile only to 32bits using $(ARCHS_STANDARD_32_BIT) in the
Architecture build settings, Cordova throws errors.
Does Aero push for iOS support 64bits? I got it working nicely in Android
and would like to use the same system for iOS.
Thanks
--
View this message in context:
http://aerogear-dev.1069024.n5.nabble.com/Aero-push-iOS-64bit-tp7258.html
Sent from the aerogear-dev mailing list archive at
Nabble.com.
_______________________________________________
aerogear-dev mailing list
aerogear-dev(a)lists.jboss.org
https://lists.jboss.org/mailman/listinfo/aerogear-dev
_______________________________________________
aerogear-dev mailing list
aerogear-dev(a)lists.jboss.org
https://lists.jboss.org/mailman/listinfo/aerogear-dev