>> The OGM code that deconstructs the object works on a java
object (e.g. Person). To be able to use this Person from C++ you'd need to have C++
code to assemble the AtomicMap (i.e. C++ OGM), or?
>
> Yes
Yeah but does not need to be anything complicated. On the client side, it'll be just
a custom type that looks exactly like a Map. The difference comes when in the server this
is converted into an AtomicMap vs a HashMap.
The serialized conceptual structure of a HashMap is different from the serialized
structure of an AtomicMap? Why?